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|type=Puzzle | |type=Puzzle | ||
|version=1999 | |version=1999 | ||
|license=Mixed | |||
|format=DMG | |format=DMG | ||
|download=https://dlhb.gamebrew.org/gbhomebrews/colorcollapse.zip | |||
|download=https://dlhb.gamebrew.org/gbhomebrews/ | |||
|website=https://web.archive.org/web/20000125144706/http://members.tripod.co.uk/GBCE/gbprogs/gbprogs.htm | |website=https://web.archive.org/web/20000125144706/http://members.tripod.co.uk/GBCE/gbprogs/gbprogs.htm | ||
}} | }} | ||
{{#seo: | {{#seo: |
Latest revision as of 10:26, 30 July 2024
Color collapse | |
---|---|
General | |
Author | Billy D. Spelchans |
Type | Puzzle |
Version | 1999 |
License | Mixed |
System | DMG |
Last Updated | 1999/09/28 |
Links | |
Download | |
Website | |
A tile removal puzzle where removing a group of colors causes the tiles above it to collapse.
Created for Bung Enterprises 2nd Gameboy Coding Competition.
User guide
The goal is to solve all of the level on the map. When you solve a level, all paths connected to the level will open.
To play a level, travel along the map to the level you want to play. If the path is not opened you must first solve the levels leading to it.
Levels contain a wall made of colored shapes. The goal is to remove all the shapes, shapes can only be removed in groups.
A group consist of 2 or more of the same shape connected horizontally or vertically.
Controls
Map:
D-Pad - Move
A/B - Choose level
In game:
D-Pad - Cursor
A - Remove selected shapes
Screenshots
External links
- Bung Enterprise - http://www.bung.com.hk/ (archived)