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|type=Arcade Games | |type=Arcade Games | ||
|version=1999 | |version=1999 | ||
|license=Mixed | |||
|format=CGB | |format=CGB | ||
|download=https://dlhb.gamebrew.org/gbhomebrews/pakus.zip | |||
|download=https://dlhb.gamebrew.org/gbhomebrews/ | |||
|website=https://web.archive.org/web/20000125144706/http://members.tripod.co.uk/GBCE/gbprogs/gbprogs.htm | |website=https://web.archive.org/web/20000125144706/http://members.tripod.co.uk/GBCE/gbprogs/gbprogs.htm | ||
}} | }} | ||
{{#seo: | {{#seo: |
Latest revision as of 11:07, 30 July 2024
Pakus | |
---|---|
General | |
Author | Pawel Labojko |
Type | Arcade Games |
Version | 1999 |
License | Mixed |
System | CGB |
Last Updated | 1999/09/29 |
Links | |
Download | |
Website | |
Pakus is a Game Boy Color Pacman clone made in 1999.
It was participated in Bung Enterprises 2nd Gameboy Coding Competition.
User guide
Scoring:
- 10 points for normal dot.
- 50 points for power dot.
- 200,400,800,1600 points for catching ghosts.
- 100 - 10000 points for bonus fruits.
- 3000 points for completing challanging stages.
- Extra live after 10000 points.
Controls
Start - Play
Select - Pause
D-Pad - Steer Pakus
Screenshots
Credits
- Programming - Pawel Labojko.
- Testing - Sylwia Gola.
Thanks to:
- Pascal Felber for GBDK.
- Harry Mulder for GBTD.
- Martin Korth for NO$GMB.
- Pan of Anthrox for Roller Coaster.
- Ian Kames for BMP Coverter.
External links
- Bung Enterprise - http://www.bung.com.hk/ (archived)