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Skeet Shoot GBA: Difference between revisions

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{{#seo:
|title= (Shooter) - GameBrew
|title_mode=append
|image=skeetshoot2.png
|image_alt=Skeet Shoot
}}
{{Infobox GBA Homebrews
{{Infobox GBA Homebrews
|title=Skeet Shoot
|title=Skeet Shoot
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|version=0.01
|version=0.01
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/gbahomebrews/skeetshoot.7z
|download=https://dlhb.gamebrew.org/gbahomebrews/skeet_shoot_v0.01.zip
|website=https://pdroms.de/files/nintendo-gameboyadvance-gba/skeet-shoot-v0-01
|website=https://pdroms.de/files/nintendo-gameboyadvance-gba/skeet-shoot-v0-01
}}
}}
{{#seo:
|title= (Shooter) - GameBrew
|title_mode=append
|image=skeetshoot2.png
|image_alt=Skeet Shoot
}}
Game 'n Watch: Skeet Shoot is a fast paced skeet-shooting action in a retro-LCD style, inspired by a level in the classic Konami arcade machine Hypersports.
Game 'n Watch: Skeet Shoot is a fast paced skeet-shooting action in a retro-LCD style, inspired by a level in the classic Konami arcade machine Hypersports.



Revision as of 11:18, 23 Haziran 2024

Skeet Shoot
Skeetshoot02.png
General
AuthorParadise
TypeShooter
Version0.01
LicenseMixed
Last Updated2007/03/04
Links
Download
Website


Game 'n Watch: Skeet Shoot is a fast paced skeet-shooting action in a retro-LCD style, inspired by a level in the classic Konami arcade machine Hypersports.

It was entered into the PDRoms Coding Competition #3.666.

User guide

Use your quick reactions and perfect timing to clear the round without missing any of the fast-moving skeets that are launched into the air.

You can only fire 8 shots before you need to re-load your gun, so time your shots carefully and try to re-load when no skeets are being launched.

Controls

Main screen:

Start - Help screen

A/B - Start game

Select - Credits

In game:

Left/B/L - Fire left shot

Right/A/R - Fire Right shot

Start+Select - Quit a game in progress

Screenshots

skeetshoot3.png skeetshoot4.png

Compatiility

It is recommended to play the game on a real GBA for the best effect.

Changelog

0.01 2007/03/04

  • Released.

Credits

The game features bespoke GBA code, graphics, and original sounds.

  • GBA retro LCD-coding - Ian Jeffray.
  • GBA retro LCD-graphics - Dave Flynn.
  • Design - Ian Jeffray & Dave Flynn.

Thanks and greets go to Yvette, Rachel, Alex, Dirk, Dougal, John, and random others for their encouragement & support.

External links

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