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Jumping Jack 3DS: Difference between revisions

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| image = https://dlhb.gamebrew.org/3dshomebrew/Jumping-Jack.png|250px
| image = https://dlhb.gamebrew.org/3dshomebrew/Jumping-Jack.png|250px
| type = Platform
| type = Platform
| version = 0.9
| version = 2015
| licence = Mixed
| licence = Mixed
| author = cebolleto
| author = cebolleto
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| source = https://dlhb.gamebrew.org/3dshomebrew/JumpingJack3DS.zip
| source = https://dlhb.gamebrew.org/3dshomebrew/JumpingJack3DS.zip
}}
}}
Jumping Jack is a jumping platform homebrew game for the 3DS, adapted from Jumping Jack on ZX Spectrum back in 1983.
This port is based on the Wii version of the same game and it is also available for PC (also made by cebolleto).
==Installation==
Available as a CIA, 3DS, and 3DSX.
* 3DSX - Copy the folder containing .3dxs to the 3ds folder on your SD card and launch it via homebrew loader.
* CIA - Copy .cia to your SD card and install it with the CIA manager of your choice.
* 3DS - Copy .3ds to your SD card.
==User guide==
Each level consists of a set of eight wraparound floors, across which holes scroll; when these holes reach the side of the screen, they move up or down to the next floor, depending on if they're scrolling to the left or right, respectively.
The goal in each level is to reach the top, by jumping through the holes; however, each time Jack jumps, a new hole is formed on a randomly chosen floor. Falling through a hole or miscalculating a jump and hitting the ceiling temporarily stuns him and leaves him vulnerable to a hole scrolling underneath him; if he falls all the way to the bottom of the level, he loses a life.
Completing a level reveals a verse from the Ballad of Jumping Jack; the next level features an extra hole at the start and from the second level onward, monsters appear which stun Jack in the same way as a fall or mistimed jump.
==Media==
<youtube>yB0gWR1mnoo</youtube>
<youtube>yB0gWR1mnoo</youtube>


=Jumping Jack=
==Screenshots==
https://dlhb.gamebrew.org/3dshomebrew/jumpingjack3ds1.png
https://dlhb.gamebrew.org/3dshomebrew/jumpingjack3ds2.png


My first homebrew for the 3DS is a port of the videogame Jumping Jack that I already released a few years ago for the Wii<br />
==External links==
* Author's website - https://zalods.blogspot.com.es/2015/07/jumping-jack-for-3ds.html
* GBAtemp - https://gbatemp.net/threads/my-first-game-for-the-3ds-jumping-jack.392864


It is an old videogame that I used to play a lot on my zx spectrum when I was a child.<br />
[[Category:3DS homebrew games]]
For more info you can visit [https://zalods.blogspot.com.es/2015/07/jumping-jack-for-3ds.html my blog]<br />
[[Category:Homebrew platform games on 3DS]]
<br />
Please, let me know your feellings about it. I hope you enjoy it<br />

Revision as of 09:17, 14 July 2021

Template:Infobox 3DS homebrew

Jumping Jack is a jumping platform homebrew game for the 3DS, adapted from Jumping Jack on ZX Spectrum back in 1983.

This port is based on the Wii version of the same game and it is also available for PC (also made by cebolleto).

Installation

Available as a CIA, 3DS, and 3DSX.

  • 3DSX - Copy the folder containing .3dxs to the 3ds folder on your SD card and launch it via homebrew loader.
  • CIA - Copy .cia to your SD card and install it with the CIA manager of your choice.
  • 3DS - Copy .3ds to your SD card.

User guide

Each level consists of a set of eight wraparound floors, across which holes scroll; when these holes reach the side of the screen, they move up or down to the next floor, depending on if they're scrolling to the left or right, respectively.

The goal in each level is to reach the top, by jumping through the holes; however, each time Jack jumps, a new hole is formed on a randomly chosen floor. Falling through a hole or miscalculating a jump and hitting the ceiling temporarily stuns him and leaves him vulnerable to a hole scrolling underneath him; if he falls all the way to the bottom of the level, he loses a life.

Completing a level reveals a verse from the Ballad of Jumping Jack; the next level features an extra hole at the start and from the second level onward, monsters appear which stun Jack in the same way as a fall or mistimed jump.

Media

Screenshots

jumpingjack3ds1.png jumpingjack3ds2.png

External links

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