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==Changelog== | ==Changelog== | ||
'''v0.1.3 2024/05/06''' | '''v0.1.3 2024/05/06''' | ||
* Compile with latest devkitPPC and wut | * Compile with latest devkitPPC and wut. | ||
* Load the CustomRPXLoader into the start of the memory region, don't limit the size | * Load the CustomRPXLoader into the start of the memory region, don't limit the size. | ||
* Make sure the PayloadLoaderPayload doesn't get overwritten | * Make sure the PayloadLoaderPayload doesn't get overwritten. | ||
* Full Changelog: [https://github.com/wiiu-env/CustomRPXLoader/compare/v0.1.2...v0.1.3 v0.1.2...v0.1.3] | * Full Changelog: [https://github.com/wiiu-env/CustomRPXLoader/compare/v0.1.2...v0.1.3 v0.1.2...v0.1.3] | ||
Latest revision as of 05:21, 16 Mayıs 2024
CustomRPXLoader | |
---|---|
General | |
Author | Maschell |
Type | Payload |
Version | 0.1.3 |
License | GPL-2.0 |
Last Updated | 2024/05/06 |
Links | |
Download | |
Website | |
Source | |
A custom loader for .rpx files that can be used with any payload.elf loader. (For example PayloadFromRPX or JsTypeHax).
Installation
Place the payload.elf in the sd:/wiiu folder of your sd card and run a exploit which loads payload.elf, this will load the sd:/wiiu/payload.rpx into memory and execute it.
The maximum size of the payload.rpx depends on the size of this loader, but should > 7Mib.
Changelog
v0.1.3 2024/05/06
- Compile with latest devkitPPC and wut.
- Load the CustomRPXLoader into the start of the memory region, don't limit the size.
- Make sure the PayloadLoaderPayload doesn't get overwritten.
- Full Changelog: v0.1.2...v0.1.3
v0.1.2 2023/07/20
- Support for latest wut version by @Maschell in #16
- Fix loading .rpx which load a dynamic libraries by @Maschell in #17
- Add
CustomRPXLoader
to every OSFatal message by @Maschell in #18 - Full Changelog: v0.1.1...v0.1.2
v0.1.1 2023/01/11
- Update ELFIO to reduce binary size by @Maschell in #12
- Full Changelog: v0.1...v0.1.1