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Cosmic Smash Tech Demo GBA: Difference between revisions

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* Author's website - [https://web.archive.org/web/20080116044907/http://www.jimbagley.co.uk/downloads.html http://www.jimbagley.co.uk/] (archived)
* Author's website - [https://web.archive.org/web/20080116044907/http://www.jimbagley.co.uk/downloads.html http://www.jimbagley.co.uk/] (archived)
* Author's website - [https://web.archive.org/web/20020929223608/http://www.pocketgames.20m.com/ http://www.pocketgames.20m.com/] (archived)
* Author's website - [https://web.archive.org/web/20020929223608/http://www.pocketgames.20m.com/ http://www.pocketgames.20m.com/] (archived)
[[Category:GBA homebrew demos]]

Revision as of 02:32, 10 Mayıs 2024

Cosmic Smash Tech Demo
Cosmicsmashgba2.png
General
AuthorJim Bagley
TypeArcade Games
VersionDemo
LicenseFreeware
Last Updated2002/04/01
Links
Download
Website

This is a clone of the Sega game Cosmic Smash, a futuristic combination of squash and Breakout.

User guide

The game is "set" in a bus or subway-style system, where each stage is a named "stop" on the line. There is an overall time limit, and each stage completion adds bonus time to that time limit.

Each stage is the same every playthrough, allowing experienced players to plan a route and shot selection to either maximize their high score or clear each stage as quickly as possible in a speedrun style playthrough. The player must clear all target tiles on each stage to proceed. Target tiles may move in a specified pattern on certain stages. There are also walls and moving tiles in some stages, requiring the player to bounce shots off of the side, top, or bottom walls of the play area to navigate around.

Target tiles may deflect the ball back to the player, as in "Breakout", though some tiles will allow the ball to pass through unobstructed, as in the "Breakthru" variant of the same game.

Controls

Left/Right - Move

Up - Jump

A - Swing

Screenshots

cosmicsmashgba3.png cosmicsmashgba4.png

cosmicsmashgba5.png cosmicsmashgba6.png

External links

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