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BreakOut4PSP is a breakout game coded in C, using intraFont and PSPgu. It has 5 languages and theming support. Developer has also provided the source for the game. | BreakOut4PSP is a breakout game coded in C, using intraFont and PSPgu. It has 5 languages and theming support. Developer has also provided the source for the game. | ||
It | It was featured in the Neo Retro Coding Compo 2010 (Retro GAME). | ||
==User guide== | ==User guide== |
Revision as of 13:32, 10 Mayıs 2024
BreakOut4PSP | |
---|---|
General | |
Author | Geecko |
Type | Arcade Games |
Version | 0.8 |
License | Mixed |
Last Updated | 2010/04/04 |
Links | |
Download | |
Website | |
Source | |
BreakOut4PSP is a breakout game coded in C, using intraFont and PSPgu. It has 5 languages and theming support. Developer has also provided the source for the game.
It was featured in the Neo Retro Coding Compo 2010 (Retro GAME).
User guide
The game has a total of 36 levels and 5 types of brick (including moving explosives bricks with chain-reaction).
There is also a complete in-game level editor.
Controls
In game:
D-Pad/Analog - Move the paddle
Cross - Launch
Start - Pause
L/R - Switch level
Level editor:
L - Level menu
R - Brick menu
Cross - Select
Square - Reset move or size of the selected brick
Left/Right - Move, Displace, Resize, Change Type of a brick
Up/Down - Displace a brick
Changelog
v0.8
- Translation in German, Turkish.
- Support of boost (UTF-8).
- The levels are edited automatically loaded when played.
- The tabs of the editor change size to avoid overflow of text.
- Detection of levels "invalid", ie where there are no bricks to break to win.
- Slight code improvement.
- Joystick to move the paddle.
- The credits are no longer part of the translated files (always in English).
- Some new levels.
v0.7
- Improved performance (swizzling texture optimisations).
- Menu options available: Change themes and languages.
- New theme by Kavel Inox (Thanks to him).
- Translation of the game in French, English.
- Bricks resizable.
- Redesign of the interface.
- Collision of the racket against the bricks.
- New levels (Thanks to Kenny).
- Improved the suppression of levels: Safer.
- In the editor, the square button allows the dimensions and zero movement of the brick selected. The select button will display a grid to place the bricks.
- In the game, when changing the level, the support of the X button allows you to go faster.
- Bug fixes.
- Limit brick delayed by at 100.
External links
- NeoFlash - https://www.neoflash.com/forum/index.php?topic=6305.0 (archived)
- PSPGen - http://www.devsgen.com/forum/index.php?topic=2166.0