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Age of Empires II PSP: Difference between revisions

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* Author's website - https://vk.com/pspporting
* Author's website - https://vk.com/pspporting
* Author's website - https://vk.com/wall-167236009_1001
* Author's website - https://vk.com/wall-167236009_1001
[[Category:Lua games on PSP]]

Latest revision as of 06:37, 24 October 2024

Age of Empires II PSP
Aoeiipsp2.png
General
AuthorMasterMen
TypeDemos
Version0.2 indev b0002
LicenseMixed
Last Updated2020/10/03
Links
0.2 & 0.1 Download
Website

A test demo Lua homebrew based on the real-time strategy game franchise Age of Empires.

Controls

Main Menu:

R/L - Choose options

Cross - Confirmation

Circle - Cancel

Select - Screenshot

In game:

Square+D-Pad - Scroll Map

Analog - Move Cursor

Cross - Select

Circle - Deselect

Start - Menu

Select - Screenshot

Editor: (0.1 U3 only)

Square+D-Pad - Scroll Game Board

Analog - Move Cursor

Triangle (Hold) - Enter Page Selection Mode

Triangle+D-Pad - Navigation Between Pages

Triangle+Circle - Deselect Page

Triangle+Up/Down (Map and Objects Page) - Navigation

R (Hold) - Slow Cursor Mode

L (Positional) - Object Spawn Mode (Move/Remove)

Cross - Add/Remove (When Appropriate Mode)

Start - Menu

Cross (in Menu) - Exit

Circle (in Menu) - Exit Menu

Start (in Menu) - Save Level and Exit

Select - Screenshot

Screenshots

aoeiipsp3.png

aoeiipsp4.png

aoeiipsp5.png

aoeiipsp6.png

aoeiipsp7.png

Media

Age of Empires II PSP 0.1 indev Update 1 - Gameplay (MasterMen Dev)

Age of Empires II PSP 0.1 indev Update 2 - Gameplay (MasterMen Dev)

Changelog

0.2 2020/10/03

Main:

  • Fully Rewritten Code + New Coding Style (Classes, Constructors).

0.1 Update 3 [F] 2019/09/19

Main:

  • Rewritten Main Menu.
  • Optimized Map Editor (Using "magic()") (Thx Exnonull).
  • Optimized Game Script (Using "magic()").
  • Limits are changable now (Look at Limit.cfg) (I recommend to Delete every SCN data after limits change to use them).
  • New Limits (16, 24).
  • New Option page "Debug" (Dev options).
  • Fixed Scrolling (Those Black Lines while Scroll) (Thx Exnonull).
  • Added a GamePanel for each Civilization.

Options:

  • Game:
    • Scroll Map and Cursor Speed are fixed.
  • Debug:
    • Show FPS (ON/OFF).
    • Show Object ID (ON/OFF).
    • Get Information about your actions (Count of runnings) (ON/OFF).
    • Debug Text (How many objects are shown, exists...) (ON/OFF).

CustomMap.lua:

  • Now you can see a "Prefix" of the Updates.

EditorMenu.lua:

  • Selectors have been updated to a yellow-gray line.

Editor:

  • Added a Menu (Test, Map Info, Controls Save, Save And Exit, Exit, Cancel).
  • Added a "Player" Page (Now you can change Team Color, Civilization and Resources) (Hold L Trigger and Press left or right to add or remove 25 Resources).
  • Added a "Move Everything Mode" (Hold Circle + Direction Buttons).

Limits:

  • Villager - 16.
  • Militia - 16.
  • Town Center - 16.
  • House - 16.
  • Berry - 16.
  • Tree - 24.
  • Gold - 16.
  • Stone - 16.

Objects:

  • House Type A - c (Allowed to place).
  • Berry Type A - C (Allowed to place).
  • Oak Type D, Type E.
  • Gold Type B - G.
  • Stone Type C - G.

0.1 Update 3 2018/12/31

Main:

  • Map Editor.
  • Optimized a little.
  • Options.
  • Some Graphic Changes.
  • Better Looking Main Menu.
  • Signs Have Been Changed.
  • Credits.

Options:

  • Game:
    • Scroll Sensitivity Change (5 - 12 Pixels).
    • Cursor Sensitivity Change (1 - 2 - 3).
  • Sounds:
    • Sounds (ON/OFF).
    • Nature Sounds (ON/OFF).
    • Unit Sounds (ON/OFF).
    • Buildings Sounds (ON/OFF).

Editor:

  • Max objects counter in the Right-Up corner of the screen.
  • Map Page:
    • Ability to change World Theme (Grass - Snow - Desert).
  • Objects Page:
    • All Objects in game are summonable (Except Mineral and null).
    • All Objects in game are deletable.

Others:

  • Re-Written some parts of code.
  • Re-Written "New Game" Temp Save.
  • STATS.LOG is Counting How Many Times You're Running MainMenu.
  • "Functions.lua" has been created. Every code in "Storage.Lua" has been replaced to "Functions.lua".
  • Created ClearRAM() Function to Optimize The Game.
  • Additional music track, which will play after first music track in main menu.
  • Updated "SaveGame" function, added ability to save game on your Slot.

0.1 Update 2 2018/08/08

Main:

  • More Objects.
  • Civilizations.
  • Music and Music-like Sounds.
  • Scenarios Storage (only up to 3 files).
  • Some Graphic Changes.
  • New secrets.
  • 2 Different Types of villagers.

Objetcs:

  • Militia.
  • House.
  • Tree.
  • Forage Bush.
  • Gold Mine.
  • Stone.

Others:

  • Re-Written Code.
  • Fade Function.
  • Re-Written Saving-Sytsem.

0.1 2017/12/31

Main:

  • Map Scrolling.
  • 2 Villagers.
  • 1 Town Center.
  • Villager Selection.
  • Game Menu.
  • Saving System.
  • Creating Game.

External links

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