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Chipmunk Physics PSP: Difference between revisions

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|version=1
|version=1
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/psphomebrew/chipmunkdemopsp.7z
|download=https://dlhb.gamebrew.org/psphomebrew/chipmunk_physics_demo_psp_mk2k.zip
|website=https://mk2k.net/serendipity/index.php?/archives/11-Chipmunk-Physics-Demo-PSP.html
|website=https://mk2k.net/serendipity/index.php?/archives/11-Chipmunk-Physics-Demo-PSP.html
|source=https://dlhb.gamebrew.org/psphomebrew/chipmunkdemopsp.7z
|source=https://dlhb.gamebrew.org/psphomebrew/chipmunkdemopsp.7z

Revision as of 06:50, 19 Haziran 2024

Chipmunk Physics PSP
Chipmunkdemopsp2.png
General
AuthorMK2k
TypeDemos
Version1
LicenseMixed
Last Updated2008/03/28
Links
Download
Website
Source

This is a port of the Chipmunk Physics by Slembcke including the demonstrations that come with it to the PSP. For graphics and user input the JGE++ Engine by Dr. Watson has been used.

Installation

Copy the ChipmunkDemo folder to ms0:/PSP/GAME/.

Controls

L/R - Switch from Demo 1 up to Demo 7 and vice versa

Down - Switch from animation to stop-motion

Right - Animate in stop-motion mode when pressed (Frameskip = 1 in animation mode)

Left - Advance one frame

Triangle - Start/Stop taking screen capture (slows the whole animation down)

Start - Restart the current Demo

Select - Switch from 4:3 to 16:9 aspect ratio

Screenshots

chipmunkdemopsp3.png

chipmunkdemopsp4.png

chipmunkdemopsp5.png

External links

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