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|download=https://dlhb.gamebrew.org/psphomebrew/ | |download=https://dlhb.gamebrew.org/psphomebrew/chipmunk_physics_demo_psp_mk2k.zip | ||
|website=https://mk2k.net/serendipity/index.php?/archives/11-Chipmunk-Physics-Demo-PSP.html | |website=https://mk2k.net/serendipity/index.php?/archives/11-Chipmunk-Physics-Demo-PSP.html | ||
|source=https://dlhb.gamebrew.org/psphomebrew/chipmunkdemopsp.7z | |source=https://dlhb.gamebrew.org/psphomebrew/chipmunkdemopsp.7z |
Revision as of 06:50, 19 Haziran 2024
Chipmunk Physics PSP | |
---|---|
General | |
Author | MK2k |
Type | Demos |
Version | 1 |
License | Mixed |
Last Updated | 2008/03/28 |
Links | |
Download | |
Website | |
Source | |
This is a port of the Chipmunk Physics by Slembcke including the demonstrations that come with it to the PSP. For graphics and user input the JGE++ Engine by Dr. Watson has been used.
Installation
Copy the ChipmunkDemo folder to ms0:/PSP/GAME/.
Controls
L/R - Switch from Demo 1 up to Demo 7 and vice versa
Down - Switch from animation to stop-motion
Right - Animate in stop-motion mode when pressed (Frameskip = 1 in animation mode)
Left - Advance one frame
Triangle - Start/Stop taking screen capture (slows the whole animation down)
Start - Restart the current Demo
Select - Switch from 4:3 to 16:9 aspect ratio
Screenshots