More actions
(Created page with "{{Infobox 3DS homebrew | title = Zelda Picross | image = https://dlhb.gamebrew.org/3dshomebrew/Zelda-Picross.jpeg|250px | type = Puzzle | version = v1,0RC | licence = Mixed |...") |
No edit summary |
||
Line 10: | Line 10: | ||
| source = https://dlhb.gamebrew.org/3dshomebrew/Zelda-Picross-3DS.rar | | source = https://dlhb.gamebrew.org/3dshomebrew/Zelda-Picross-3DS.rar | ||
}} | }} | ||
<youtube></youtube> | <youtube>WUnYfbfOfaM</youtube> | ||
=Zelda Picross 3DS= | |||
<img src="https://gbatemp.net/attachments/titre-png.71780/" alt="titre.png" class="bbCodeImage LbImage" style=""> | <img src="https://gbatemp.net/attachments/titre-png.71780/" alt="titre.png" class="bbCodeImage LbImage" style=""> | ||
</div><br> Following a vow to the Triforce formulated by Ganon on a sad rainy day, the kingdom of Hyrule changed into Picross grids. Using his courage and pencil together, Link set off on this new challenge<br> <br> All you need to know about this game is in the official site of the game: | </div><br> Following a vow to the Triforce formulated by Ganon on a sad rainy day, the kingdom of Hyrule changed into Picross grids. Using his courage and pencil together, Link set off on this new challenge<br> <br> All you need to know about this game is in the official site of the game: http://www.zeldaroth.fr/<br> | ||
<div style="text-align: center">--------​</div><br> | <div style="text-align: center">--------​</div><br> | ||
The source code of my port is on my github | The source code of my port is on my github: https://github.com/nop90/ZeldaPicross.<br> | ||
The compiled game (3dsx and CIA formats) is released on github | The compiled game (3dsx and CIA formats) is released on github: https://github.com/nop90/ZeldaPicross/releases.<br> | ||
<br> | <br> | ||
<b>Credits:</b><br> | <b>Credits:</b><br> | ||
The original game is made by Vincent Jouillat | The original game is made by Vincent Jouillat: http://www.zeldaroth.fr/<br> | ||
This game uses the sf2d and sftd libraries created by | This game uses the sf2d and sftd libraries created by https://gbatemp.net/members/292975/@xerpi<br> | ||
<br> | <br> | ||
<span style="text-decoration: underline"><span style="font-size: 22px">Changelog</span></span><br> | <span style="text-decoration: underline"><span style="font-size: 22px">Changelog</span></span><br> | ||
Line 68: | Line 68: | ||
<img src="https://gbatemp.net/attachments/picross3-png.71783/" alt="Picross3.png" class="bbCodeImage LbImage" style=""> | <img src="https://gbatemp.net/attachments/picross3-png.71783/" alt="Picross3.png" class="bbCodeImage LbImage" style=""> | ||
<img src="https://gbatemp.net/attachments/picross4-png.71784/" alt="Picross4.png" class="bbCodeImage LbImage" style=""> | <img src="https://gbatemp.net/attachments/picross4-png.71784/" alt="Picross4.png" class="bbCodeImage LbImage" style=""> | ||
Revision as of 02:44, 27 April 2020
Zelda Picross 3DS
<img src="https://gbatemp.net/attachments/titre-png.71780/" alt="titre.png" class="bbCodeImage LbImage" style="">
Following a vow to the Triforce formulated by Ganon on a sad rainy day, the kingdom of Hyrule changed into Picross grids. Using his courage and pencil together, Link set off on this new challenge
All you need to know about this game is in the official site of the game: http://www.zeldaroth.fr/
The source code of my port is on my github: https://github.com/nop90/ZeldaPicross.
The compiled game (3dsx and CIA formats) is released on github: https://github.com/nop90/ZeldaPicross/releases.
Credits:
The original game is made by Vincent Jouillat: http://www.zeldaroth.fr/
This game uses the sf2d and sftd libraries created by https://gbatemp.net/members/292975/@xerpi
Changelog
Ver. 1.0RC (02 January 2016)
- Minor fixes
- Added CIA Build
Ver. 1.0beta (13 December 2016)
- Added music
Ver. 1.0alpha (10 December 2016)
- First alpha release
- Game should be complete but is mostly untested
- Sfx are enabled but not the background musics (too slow to load and can cause some crashes)
- Only 3DSX format
Installation
In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher. All the resources are included in the executable using romfs.
The game creates a ZeldaPicross subfolder inside the 3ds folder if doesn't exist. Here will be saved your savefiles and game configs.
Commands
PAD - move
A - select/read next/mark filled square
Hold A - start the selction of rectangle of squares to mark
B - mark empty square
Hold B - start the selction of rectangle of squares to mark empty
Start - exit
Known Bugs
-
To Do List
-
Screenshots
<img src="https://gbatemp.net/attachments/picross1-png.71781/" alt="Picross1.png" class="bbCodeImage LbImage" style=""> <img src="https://gbatemp.net/attachments/picross2-png.71782/" alt="Picross2.png" class="bbCodeImage LbImage" style=""> <img src="https://gbatemp.net/attachments/picross3-png.71783/" alt="Picross3.png" class="bbCodeImage LbImage" style=""> <img src="https://gbatemp.net/attachments/picross4-png.71784/" alt="Picross4.png" class="bbCodeImage LbImage" style="">