Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

TIKdevil 3DS: Difference between revisions

From GameBrew
(Created page with "{{Infobox 3DS homebrew | title = TIKdevil | image = https://dlhb.gamebrew.org/3dshomebrew/|250px | type = System Tools | version = v0.2 | licence = Mixed | author = Kyraminol...")
 
No edit summary
Line 14: Line 14:
= TIKdevil =
= TIKdevil =
Fastest batch TIKs (eShop TIcKets) maker and installer on the planet, right on your 3DS!
Fastest batch TIKs (eShop TIcKets) maker and installer on the planet, right on your 3DS!
= Features =
== Features ==
* Doesn't anymore rely on encTitleKeys.bin nor any files, direct table parse from that title key site;
* Doesn't anymore rely on encTitleKeys.bin nor any files, direct table parse from that title key site;
* '''Complete revamp, 1 click take-them-all in less than 5 minutes''';
* '''Complete revamp, 1 click take-them-all in less than 5 minutes''';
Line 25: Line 25:
* '''eShop redirection''';
* '''eShop redirection''';
* More speeding and stuff <span class="emoji" data-emoji="smile_cat">😸</span>
* More speeding and stuff <span class="emoji" data-emoji="smile_cat">😸</span>
= Building =
== Building ==
TIKdevil depends on [https://github.com/smealum/ctrulib libctru] and a git submodule that will need to be fetched. When initially fetching the project, the easiest way to get the code and submodules for building is the following: <code>git clone --recursive https://github.com/Kyraminol/TIKdevil.git</code> If you have already checked out the code without the submodules, you can run the following command in the project directory to fetch the submodule data: <code>git submodule update --init --recursive</code>
TIKdevil depends on [https://github.com/smealum/ctrulib libctru] and a git submodule that will need to be fetched. When initially fetching the project, the easiest way to get the code and submodules for building is the following: <code>git clone --recursive https://github.com/Kyraminol/TIKdevil.git</code> If you have already checked out the code without the submodules, you can run the following command in the project directory to fetch the submodule data: <code>git submodule update --init --recursive</code>
== Credits ==
== Credits ==
Thanks to cearp and Drakia for CIAngel! Many thanks for machinamentum and FirmwareDownloader! Thanks to make_cdn_cia! License is GPL to comply with the usage of make_cdn_cia code.
Thanks to cearp and Drakia for CIAngel! Many thanks for machinamentum and FirmwareDownloader! Thanks to make_cdn_cia! License is GPL to comply with the usage of make_cdn_cia code.

Revision as of 15:36, 25 April 2020

Template:Infobox 3DS homebrew

TIKdevil

Fastest batch TIKs (eShop TIcKets) maker and installer on the planet, right on your 3DS!

Features

  • Doesn't anymore rely on encTitleKeys.bin nor any files, direct table parse from that title key site;
  • Complete revamp, 1 click take-them-all in less than 5 minutes;
  • Reads already installed tickets and only generates missing ones;
  • Direct installs generated tickets!
  • Removes temp files, leaving only table for local storage. Soon
  • Region filtering;
  • Separate menu items for single things;
  • QR to CIA for quick installing and updating TIKdevil;
  • eShop redirection;
  • More speeding and stuff 😸

Building

TIKdevil depends on libctru and a git submodule that will need to be fetched. When initially fetching the project, the easiest way to get the code and submodules for building is the following: git clone --recursive https://github.com/Kyraminol/TIKdevil.git If you have already checked out the code without the submodules, you can run the following command in the project directory to fetch the submodule data: git submodule update --init --recursive

Credits

Thanks to cearp and Drakia for CIAngel! Many thanks for machinamentum and FirmwareDownloader! Thanks to make_cdn_cia! License is GPL to comply with the usage of make_cdn_cia code.

Advertising: