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* Reddit - https://www.reddit.com/r/3dshacks/comments/cyyqqp/ioquake3ds_v110_openarena_and_circlepad_support | * Reddit - https://www.reddit.com/r/3dshacks/comments/cyyqqp/ioquake3ds_v110_openarena_and_circlepad_support | ||
* Reddit - https://www.reddit.com/r/3dshacks/comments/d5sh14/comment/f0ocuqs/?utm_source=share&utm_medium=web2x&context=3 | * Reddit - https://www.reddit.com/r/3dshacks/comments/d5sh14/comment/f0ocuqs/?utm_source=share&utm_medium=web2x&context=3 | ||
Latest revision as of 05:40, 6 Mayıs 2024
ioQuake3DS | |
---|---|
General | |
Author | MasterFeizz |
Type | Shooter |
Version | 1.2.0 |
License | Mixed |
Last Updated | 2022/10/31 |
Links | |
Download | |
Website | |
Source | |
ioQuake3DS is a port of the ioQuake3 game engine for the Nintendo 3DS. ioQuake3DS allows you to play the original Quake III and now also Open Arena on your Nintendo 3DS portable video gaming system.
While you can play both of these games using the original Nintendo 2DS/3DS consoles, it is suggested you use a New Nintendo 3DS.
Installation
For Quake 3, extract quake3_data.zip to the root of your SD card. Then install Quake3DS.cia and launch it.
For OpenArena, extract openarena_data.zip to the root of your SD card. Then install OpenArena.cia and launch it.
Note: Original 3DS support is very buggy and is not supported on the .3dsx version.
Screenshots
Compatibility
Recommend for New 3DS only. Original 3DS support is not supported on the .3dsx version.
Changelog
v1.2.0
- Multi-threaded rendering (N3DS only).
- 800px (Wide) mode support (N3DS only).
- WARNING: Original 3DS support is very buggy and is not supported on the .3dsx version.
v1.1.0
- OpenArena support.
- Added CirclePad input. CirclePad aiming can be toggled by disabling joystick input in the settings menu.
- Fix ghost audio bug.
v1.0.0
- Fixed networking; online multiplayer should now work.
- Fixed touchscreen keyboard input.
- Added support for the original 3DS and 2DS.
- WARNING: original 3ds support is very buggy and is not supported on the .3dsx version.
v0.1
- Initial Version.
Credits
Maintainers:
- James Canete [email protected]
- Ludwig Nussel [email protected]
- Thilo Schulz [email protected]
- Tim Angus [email protected]
- Tony J. White [email protected]
- Zachary J. Slater [email protected]
- Zack Middleton [email protected]
Significant contributions from:
- Ryan C. Gordon [email protected]
- Andreas Kohn [email protected]
- Joerg Dietrich [email protected]
- Stuart Dalton [email protected]
- Vincent S. Cojot <vincent at cojot dot name>
- optical [email protected]
- Aaron Gyes [email protected]
External links
- GitHub - https://github.com/masterfeizz/ioQuake3DS
- GBAtemp - https://gbatemp.net/threads/release-quake-iii-ioquake3ds.532255
- Reddit - https://www.reddit.com/r/3dshacks/comments/cyyqqp/ioquake3ds_v110_openarena_and_circlepad_support
- Reddit - https://www.reddit.com/r/3dshacks/comments/d5sh14/comment/f0ocuqs/?utm_source=share&utm_medium=web2x&context=3