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(Created page with "{{Infobox 3DS homebrew | title = Craftus Reloaded | image = https://dlhb.gamebrew.org/3dshomebrew/Craftus-Reloaded.jpeg|250px | type = Adventure | version = 0.3-pre2 | licence...") |
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= Craftus 3D Reloaded = | = Craftus 3D Reloaded = | ||
Craftus Reloaded is a homebrew Minecraft clone for Nintendo 3DS. It's under active development. It currently features only a creative-mode-esque game mode with infinite resources. | Craftus Reloaded is a homebrew Minecraft clone for Nintendo 3DS. It's under active development. It currently features only a creative-mode-esque game mode with infinite resources. | ||
https://raw.githubusercontent.com/wiki/RSDuck/craftus_reloaded/screenshots/15t.png | |||
https://raw.githubusercontent.com/wiki/RSDuck/craftus_reloaded/screenshots/17t.png | |||
https://raw.githubusercontent.com/wiki/RSDuck/craftus_reloaded/screenshots/16t.png https://raw.githubusercontent.com/wiki/RSDuck/craftus_reloaded/screenshots/15b.png | |||
https://raw.githubusercontent.com/wiki/RSDuck/craftus_reloaded/screenshots/17b.png | |||
https://raw.githubusercontent.com/wiki/RSDuck/craftus_reloaded/screenshots/16b.png | |||
== History == | == History == | ||
It's been a while since I started developing this version of Craftus. I started to do a rewrite, because the old Craftus was beyond fixable. Probably 15% is copied from the old Craftus the remaining part is rewritten. | It's been a while since I started developing this version of Craftus. I started to do a rewrite, because the old Craftus was beyond fixable. Probably 15% is copied from the old Craftus the remaining part is rewritten. | ||
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* Sneaking and Flying | * Sneaking and Flying | ||
== Default Controls == | == Default Controls == | ||
The controls can be changed by editing the file which can be found at <code>sd:/craftus/options.ini</code> | |||
<pre> (instructions can be found there too)._ | |||
| Category | Action | OLD 3DS | NEW 3DS | | |||
| ------------- | ------------- | ------------- | ------------- | | |||
| Blocks | Place Block | L | L | | |||
| Blocks | Break Block | R | R | | |||
| | | | | | |||
| Move | Forward | X | Circle Pad (Up) | | |||
| Move | Backward | B | Circle Pad (Down) | | |||
| Move | Left | Y | Circle Pad (Left) | | |||
| Move | Right | A | Circle Pad (Right) | | |||
| Move | Jump | DPad (Up) | ZL | | |||
| Move | Shift | DPad (Down) | ZR | | |||
| | | | | | |||
| Camera | Up | Circle Pad (Up) | C-Stick (Up) | | |||
| Camera | Down | Circle Pad (Down) | C-Stick (Down) | | |||
| Camera | Left | Circle Pad (Left) | C-Stick (Left) | | |||
| Camera | Right | Circle Pad (Right) | C-Stick (Right) | | |||
| | | | | | |||
| Inventory | Switch Block | DPad (Left) | DPad (Left) | | |||
| Inventory | Switch Block | DPad (Right) | DPad (Right) | | |||
| | | | | | |||
| Commands | Open Console | Select | Select | | |||
| | | | | | |||
| Menu | Back | Start | Start | | |||
</pre> | |||
== Options == | == Options == | ||
''The options are changed in <code>sd:/craftus/options.ini</code>.'' | Option | Meaning | Default (OLD 3DS) | Default (NEW 3DS) | Values to Change | | ------------- | ------------- | ------------- | ------------- | ------------- | | Autojump | Jump automatically, being close to a block | 1 (True) | 0 (False) | 0 (False) and 1 (True) | | ''The options are changed in <code>sd:/craftus/options.ini</code>.'' | ||
<pre> | |||
| Option | Meaning | Default (OLD 3DS) | Default (NEW 3DS) | Values to Change | | |||
| ------------- | ------------- | ------------- | ------------- | ------------- | | |||
| Autojump | Jump automatically, being close to a block | 1 (True) | 0 (False) | 0 (False) and 1 (True) | | |||
</pre> | |||
== Known bugs == | == Known bugs == | ||
* <s>I experienced once, that blocks, which are newly placed in a specific chunk weren't rendered anymore, but blocks placed in another chunk were, but I couldn't reproduce this bug. Maybe it's related to old savefiles</s> I hope I fixed this bug, because I couldn't find a way to reproduce it. | * <s>I experienced once, that blocks, which are newly placed in a specific chunk weren't rendered anymore, but blocks placed in another chunk were, but I couldn't reproduce this bug. Maybe it's related to old savefiles</s> I hope I fixed this bug, because I couldn't find a way to reproduce it. |
Revision as of 12:13, 23 April 2020
Craftus 3D Reloaded
Craftus Reloaded is a homebrew Minecraft clone for Nintendo 3DS. It's under active development. It currently features only a creative-mode-esque game mode with infinite resources.
History
It's been a while since I started developing this version of Craftus. I started to do a rewrite, because the old Craftus was beyond fixable. Probably 15% is copied from the old Craftus the remaining part is rewritten.
Features
- An infinte world(in theory)
- Two different world generators
- Blocks, of multiple variants, can be broken and placed down to build structures
- A basic inventory system
- Saving and loading, multiple worlds
- Clouds and menus
- Sneaking and Flying
Default Controls
The controls can be changed by editing the file which can be found at sd:/craftus/options.ini
(instructions can be found there too)._ | Category | Action | OLD 3DS | NEW 3DS | | ------------- | ------------- | ------------- | ------------- | | Blocks | Place Block | L | L | | Blocks | Break Block | R | R | | | | | | | Move | Forward | X | Circle Pad (Up) | | Move | Backward | B | Circle Pad (Down) | | Move | Left | Y | Circle Pad (Left) | | Move | Right | A | Circle Pad (Right) | | Move | Jump | DPad (Up) | ZL | | Move | Shift | DPad (Down) | ZR | | | | | | | Camera | Up | Circle Pad (Up) | C-Stick (Up) | | Camera | Down | Circle Pad (Down) | C-Stick (Down) | | Camera | Left | Circle Pad (Left) | C-Stick (Left) | | Camera | Right | Circle Pad (Right) | C-Stick (Right) | | | | | | | Inventory | Switch Block | DPad (Left) | DPad (Left) | | Inventory | Switch Block | DPad (Right) | DPad (Right) | | | | | | | Commands | Open Console | Select | Select | | | | | | | Menu | Back | Start | Start |
Options
The options are changed in sd:/craftus/options.ini
.
| Option | Meaning | Default (OLD 3DS) | Default (NEW 3DS) | Values to Change | | ------------- | ------------- | ------------- | ------------- | ------------- | | Autojump | Jump automatically, being close to a block | 1 (True) | 0 (False) | 0 (False) and 1 (True) |
Known bugs
I experienced once, that blocks, which are newly placed in a specific chunk weren't rendered anymore, but blocks placed in another chunk were, but I couldn't reproduce this bug. Maybe it's related to old savefilesI hope I fixed this bug, because I couldn't find a way to reproduce it.Making a screenshot with Luma Rosalina menu leads to crashSomehow this doesn't happen anymore
Credits
- People who made 3DS homebrew possible
- Especially smea for 3dscraft which is good place for
stealing ideasinspiration - Contributors of the 3dbrew.org wiki and ctrulib
- Fincs for citro3d
- More people I forgot about, even though I extended this list multiple times
- XSSheep, for the textures, taken from his resourcepack which is licensed under CC BY-SA
- Tommaso Checchi, for his culling algorithm, orginally developed for the use in MC PE
- Of course all other MC devs, how could I forget them?
- All people who worked on the libraries Craftus is depending on(see the dependencies folder)