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CitrAGB 3DS: Difference between revisions

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<youtube>GNxMfrx7kIM</youtube>
<youtube>GNxMfrx7kIM</youtube>


This is a new emulator for a very old system: the CHIP8! This is by far the most advanced c8 emulator that I have seen for the 3DS, allowing users to play all their "Favorite" games! This release supports screen scaling, save states, debug information, pausing, resetting, and touchscreen input!
==gpsp - 3DS Port==
The EXTRORDINARILY poorly named chip 8 emulator for 3ds Controls are a little flakey, bound to various buttons, but can also be controlled by the touchscreen This emulator supports 3D, savestates, screen scaling, etc.
 
Currently broken: --Program input
gameplaySP (gpSP for short) is a GBA emulator written completely from
"Better Than Xerpi" Editon
scratch. It is still pretty young (only having started a 3 months prior
This is the first public version of my Chip8 emulator's 3DS release. I first made this version just after the first non-Cubic Ninja hax were released and have been sitting on it ever since. Hope you enjoy.
to the first release) and thus rather immature, but it does a decent
This release also comes with a crap-ton of games, just saying ;D
job of playing a number of games, and is being improved upon somewhat
Currently broken: -game detection for PONG that switches input to something usable -program input on invalid filename
regularly.
 
It is currently somewhat minimalistic, in the sourcecode, presentation, and features. Its number one focus is to deliver a GBA gaming experience in the most playable way that PSP can manage, with frills being secondary (although still a consideration, at least for some of them).

Revision as of 07:08, 12 April 2020

Template:Infobox 3DS homebrew

gpsp - 3DS Port

gameplaySP (gpSP for short) is a GBA emulator written completely from scratch. It is still pretty young (only having started a 3 months prior to the first release) and thus rather immature, but it does a decent job of playing a number of games, and is being improved upon somewhat regularly.

It is currently somewhat minimalistic, in the sourcecode, presentation, and features. Its number one focus is to deliver a GBA gaming experience in the most playable way that PSP can manage, with frills being secondary (although still a consideration, at least for some of them).

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