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NGPDS: Difference between revisions

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==User guide==
==User guide==
Currently does not have save states yet.
Note that for NDS/NDS Lite, it can only load games up to 2MB. Also it doesn't run full speed.
===Menu===
===Menu===
'''File:'''
'''File:'''
* Load Game - Choose a game to load.
* Load Game - Select a game to load.
* Load State - Load a previously saved state for the currently running game.
* Load State - Load a previously saved state of the currently running game.
* Save State - Save a state for the current game.
* Save State - Save a state of the currently running game.
* Load Flash RAM - Load flash ram for the currently running game.
* Load Flash - Load flash ram for the currently running game.
* Save Flash RAM - Save flash ram for the currently running game.
* Save Flash - Save flash ram for the currently running game.
* Save Settings - Save the current settings.
* Save Settings - Save the current settings.
* Reset Game - Reset the currently running game.
* Eject Game - Remove the game, can be used to enter bios settings.
* Reset Console - Reset the console.
* Quit Emulator - (If supported.)


===Options===
===Options===
'''Controller:'''
'''Controller:'''
* Autofire - Select to enable autofire.
* A/B Autofire - Select to enable autofire on button A or B.
* Controller - 2P start a 2 player game.
* Swap A/B - Swap which NDS button is mapped to which arcade button.
* Swap A/B - Swap which NDS button is mapped to which arcade button.


'''Display:'''
'''Display:'''
* Mono Palette - You can select the palette for B & W games.
* Gamma - Adjust the gamma/brightness.
* Gamma - Adjust the gamma/brightness.
* Disable Foreground - Turn on/off foreground rendering.
* B&W Palette - Choose the palette for B & W games.
* Disable Background - Turn on/off background rendering.
* Disable Sprites - Turn on/off sprite rendering.


'''Machine Settings:'''
'''Machine Settings:'''
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'''Settings:'''
'''Settings:'''
* Speed - Switch between speed modes.
* Speed - Switch between speed modes (Normal, 200%, Max, 50%).
** Normal - Game runs at it's normal speed.
* Autoload State - Toggle Savestate autoloading. Automagically load the savestate associated with the current game.
** 200% - Game runs at double speed.
* Autoload Flash RAM - Toggle flash/save ram autoloading. Automagically load the flash ram associated with the current game.
** Max - Game runs at 4 times normal speed (might change in the future).
* Autosave Settings - This will save settings when leaving menu if any changes are made.
** 50% - Game runs at half speed.
* Autoload State - Toggle Savestate autoloading.
* Autosave Settings - Save settings when leaving menu if any changes are made.
* Autopause Game - Toggle if the game should pause when opening the menu.
* Autopause Game - Toggle if the game should pause when opening the menu.
* Powersave 2nd Screen - If graphics/light should be turned off for the GUI screen when menu is not active.
* Powersave 2nd Screen - If graphics/light should be turned off for the GUI screen when menu is not active.
* Emulator on Bottom - Select if top or bottom screen should be used for emulator, when menu is active emulator screen is always on top.
* Emulator on Bottom - Select if top or bottom screen should be used for emulator, when menu is active emulator screen is allways on top.
* Debug Output - Show an FPS meter for now.
* Autosleep - Doesn't work.
* Autosleep - Does not work.
 
'''Debug:'''
* Debug Output - Show FPS and logged text.
* Disable Foreground - Turn on/off foreground rendering.
* Disable Background - Turn on/off background rendering.
* Disable Sprites - Turn on/off sprite rendering.
* Step Frame - Emulate one frame.


==Controls==
==Controls==

Revision as of 14:13, 2 February 2024

NGPDS
Ngpds.png
General
AuthorFredrik Ahlström (FluBBa)
TypeHandheld
Version0.5.7
LicenseMixed
Last Updated2024/01/24
Links
Download
Website
Source

This is a SNK Neogeo Pocket (Color) emulator for the Nintendo DS.

Features

  • Should play most games.
  • Can save flash ram.

Installation

Note: You will need a bios to be able to save in game.

DLDI patch the emulator for your flashcard.

Create a folder named ngpds in either the root of your flash card or in the data folder.

Then put game/bios files into a folder where you have (NGP) roms.

Max 768 games per folder, filenames must not be longer than 127 chars. You can use zip-files (as long as they use the deflate compression). Caution: Games that require SLOT-2 RAM can not be used with zip-files.

Since the DS/DS Lite only has 4MB of RAM you will need a SLOT-2/GBA cart with RAM on these devices to play games larger than 2MB.

User guide

Menu

File:

  • Load Game - Select a game to load.
  • Load State - Load a previously saved state of the currently running game.
  • Save State - Save a state of the currently running game.
  • Load Flash - Load flash ram for the currently running game.
  • Save Flash - Save flash ram for the currently running game.
  • Save Settings - Save the current settings.
  • Eject Game - Remove the game, can be used to enter bios settings.
  • Reset Console - Reset the console.
  • Quit Emulator - (If supported.)

Options

Controller:

  • A/B Autofire - Select to enable autofire on button A or B.
  • Swap A/B - Swap which NDS button is mapped to which arcade button.

Display:

  • Gamma - Adjust the gamma/brightness.
  • B&W Palette - Choose the palette for B & W games.

Machine Settings:

  • Language - Select between Japanese and English.
  • Machine - Select the emulated machine.
  • Half cpu speed - This halves the emulated cpu speed. Can make games faster.
  • Change Batteries - Change to new main batteries (AA/LR6).
  • Change Sub Battery - Change to a new sub battery (CR2032).
  • Cpu speed hacks - Allow speed hacks.
  • Half cpu speed - This is not really recommended.
  • Bios Settings - Load a real NGP Bios.

Settings:

  • Speed - Switch between speed modes (Normal, 200%, Max, 50%).
  • Autoload State - Toggle Savestate autoloading. Automagically load the savestate associated with the current game.
  • Autoload Flash RAM - Toggle flash/save ram autoloading. Automagically load the flash ram associated with the current game.
  • Autosave Settings - This will save settings when leaving menu if any changes are made.
  • Autopause Game - Toggle if the game should pause when opening the menu.
  • Powersave 2nd Screen - If graphics/light should be turned off for the GUI screen when menu is not active.
  • Emulator on Bottom - Select if top or bottom screen should be used for emulator, when menu is active emulator screen is allways on top.
  • Autosleep - Doesn't work.

Debug:

  • Debug Output - Show FPS and logged text.
  • Disable Foreground - Turn on/off foreground rendering.
  • Disable Background - Turn on/off background rendering.
  • Disable Sprites - Turn on/off sprite rendering.
  • Step Frame - Emulate one frame.

Controls

Menu:

L+R or Touchscreen - Open up menu

D-Pad or Touchscreen - Navigate menus

A or Double tap - Select an option

B or Top of the screen - Go back

R/L or Touchscreen - Switch between tabs

In game:

B - NGP A button

A - NGP B button

Y/Select - Power button

X/Start - Start button

Screenshots

ngpds2.png ngpds3.png

Compatibility

Tested on iDeaS emulator.

Changelog

V0.5.7 2023/01/24

  • Added warning for low battery in the NGP.
  • Added support for sample playing.
  • Fixed IRQ & Micro DMA handling.
  • Fixed BG priority updates mid screen (Rockman).
  • Fixed start of game from TWiLight.
  • Fixed HLE BIOS some more.
  • Fixed save states a bit.
  • More optimizations.

V0.5.6 2023/12/20

  • Added SLOT-2 RAM support.
  • Fixed Color/Mono selection.
  • Linked NDS battery to NGP battery.
  • Optimized cpu core.

V0.5.5 2022/11/05

  • Fixed writing to scroll registers.
  • Optimized K2GE access.
  • Added speedhack for Big Bang Pro Wrestling.
  • More games should work without a BIOS.

V0.5.4 2022/10/19

  • Optimized Z80 communication.
  • Fixed save states.

V0.5.3 2022/10/19

  • Fixed save states.

V0.5.2 2022/10/15

  • Added new debug menu.
  • Added Z80 CPU slow down menu item.
  • Added Quit Emulator menu item if supported.
  • Better menu traversing.

V0.5.1 2021/10/11

  • Fixed timers, interrupts and scrolling.
  • Fixed DAA opcode.

V0.5.0 2021/09/29

  • Fixed sound mute handling.

V0.4.9 2021/09/28

  • Better flash emulation/saving/loading.
  • Fixed save/load state.

V0.4.8 2021/09/11

  • Added stereo sound.
  • Added speed hacks.
  • Optimized VRAM transfers a bit.
  • Optimized memory accesses a bit.

V0.4.7 2021/08/29

  • Various cpu fixes.
  • Fixed auto power on/off.

V0.4.6 2021/08/22

  • Added a new border on game screen.
  • Added new setting to lower emulated cpu speed.
  • Tweaked cpu register usage.
  • Fixed MULA opcode.

V0.4.5 2021/06/28

  • CPU working.
  • Memory working.
  • Graphics working.
  • Sound working.

V0.4.0 2021/05/18

  • Started port to Nintendo DS.

V0.3.0 2008/10/01

  • Fixed copy protection in "Metal Slug 2" (SNK logo in VRAM).
  • Fixed control problem in "Rockman Battle & Fighters" (MIRR opcode).
  • Fixed background glitch in "Memories of Pure" (HCount register).
  • Fixed problems with DMA probably affecting many games.

V0.2.0 2008/09/04

  • Added speedhacks for a lot of games.
  • Added emulation of batteries & sub battery.
  • Added RTC alarm.
  • Added power button (SELECT).
  • Added D button (R) (check "Doko Demo Mahjong").
  • Fixed a couple of cpu bugs affecting "Metal Slug 1" and a couple of other games.

V0.1.0 2008/07/04

  • Initial GBA release (NGPAdvance).

V0.0.0 2008/04/02

  • Started Coding.

Credits

Huge thanks to Loopy for the incredible PocketNES, without it this emu would probably never have been made.

Thanks to:

  • Flavor & Koyote for NGP info.
  • Dwedit for help and inspiration with a lot of things.

External links

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