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{{Infobox XBOX homebrew | {{Infobox XBOX homebrew | ||
| title = xTeeterTorture | | title = xTeeterTorture | ||
| image = https://www.gamebrew.org/images/xboxhomebrew/ | | image = https://www.gamebrew.org/images/xboxhomebrew/XTeeterTorture.png|250px | ||
| type = Shooter | | type = Shooter | ||
| version = v1.0 | | version = v1.0 | ||
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<youtube>pba8xogaLWA</youtube> | <youtube>pba8xogaLWA</youtube> | ||
This is my initial Xbox port of xTeeterTorture by Bill Kendrick's New Breed Software | |||
=== DESCRIPTION === | |||
DESCRIPTION | |||
Teeter Torture is a simple shooting game (similar to | Teeter Torture is a simple shooting game (similar to | ||
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explodes! | explodes! | ||
=== GAME CONTROLS === | |||
'''-In game-''' | |||
-In game- | |||
(B) = cannon fire | * DPAD/LEFT JOYSTICK = Movement | ||
RIGHT TRIGGER = MUSIC VOLUME UP | * (B) = cannon fire | ||
LEFT TRIGGER = MUSIC VOLUME DOWN | * RIGHT TRIGGER = MUSIC VOLUME UP | ||
RIGHT ANALOG CLICK = Screen resizer | * LEFT TRIGGER = MUSIC VOLUME DOWN | ||
* RIGHT ANALOG CLICK = Screen resizer | |||
Clicking BACK will quit the game | Clicking BACK will quit the game and return you to the main menu as well as saving your score/volume data. | ||
and return you to the main menu | |||
as well as saving your score/volume data. | |||
==== -main menu-==== | |||
-main menu- | |||
DPAD = Cycle title, game info, and high score | * DPAD = Cycle title, game info, and high score | ||
RIGHT ANALOG CLICK = Screen resizer | * RIGHT ANALOG CLICK = Screen resizer | ||
BACK = BOOT to DASH | * BACK = BOOT to DASH | ||
Press any other button to start the game | Press any other button to start the game | ||
==== -screen resizer- ==== | |||
-screen resizer- | |||
Left/Right Joystick = Screen movement and Stretching | Left/Right Joystick = Screen movement and Stretching | ||
Press A when done to return to game/main menu | Press A when done to return to game/main menu | ||
=== Change Log V1.0 === | |||
* Added sound effects (original game had none) | |||
* Added music (original game had none) | |||
* Added player high score to score screen | |||
* Added screen resizer | |||
* Added Xbox save images to the save files | |||
SO GO TO YOUR XBOX DASH AND CHECK EM OUT!!! :P | |||
=== KNOWN BUG === | |||
KNOWN BUG | |||
Resizing the screen caused the enemies to look a little weird on | |||
the first stage (when they start moving faster its not bad). This | the first stage (when they start moving faster its not bad). This | ||
was on an HDTV so I'm not sure about how it will look on an SD. | was on an HDTV so I'm not sure about how it will look on an SD. | ||
=== THANKS === | |||
THANKS | |||
Lantus for porting SDL, Hyper_Eye for updating it, and Bill Kendrick for making the | Lantus for porting SDL, Hyper_Eye for updating it, and Bill Kendrick for making the |
Revision as of 12:54, 21 February 2018
xTeeterTorture | |
General | |
---|---|
Author(s) | Neobomb |
Type | Shooter |
Version | v1.0 |
Licence | Mixed |
Links | |
Download | |
Source |
<htmlet>adsense</htmlet>
This is my initial Xbox port of xTeeterTorture by Bill Kendrick's New Breed Software
DESCRIPTION
Teeter Torture is a simple shooting game (similar to "Space Invaders", "Galaga" or "Galaxian"), but with a unique twist. Your cannon is sitting atop a teeter totter. If it leans too far in either direction, a barrel of TNT explodes!
GAME CONTROLS
-In game-
- DPAD/LEFT JOYSTICK = Movement
- (B) = cannon fire
- RIGHT TRIGGER = MUSIC VOLUME UP
- LEFT TRIGGER = MUSIC VOLUME DOWN
- RIGHT ANALOG CLICK = Screen resizer
Clicking BACK will quit the game and return you to the main menu as well as saving your score/volume data.
- DPAD = Cycle title, game info, and high score
- RIGHT ANALOG CLICK = Screen resizer
- BACK = BOOT to DASH
Press any other button to start the game
-screen resizer-
Left/Right Joystick = Screen movement and Stretching Press A when done to return to game/main menu
Change Log V1.0
- Added sound effects (original game had none)
- Added music (original game had none)
- Added player high score to score screen
- Added screen resizer
- Added Xbox save images to the save files
SO GO TO YOUR XBOX DASH AND CHECK EM OUT!!! :P
KNOWN BUG
Resizing the screen caused the enemies to look a little weird on
the first stage (when they start moving faster its not bad). This was on an HDTV so I'm not sure about how it will look on an SD.
THANKS
Lantus for porting SDL, Hyper_Eye for updating it, and Bill Kendrick for making the original game. All the staff at EmuXtras.Net for sticking around and keeping the site active, as well as the ever growing user-base we have there. Madmab, freakdave and Hyper_Eye for trying to help me with the graphics glicth and MegaMan(?) of course for making all those SNES videos! :P