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|description=A 16-step sequencer for the Game Boy Advance. | |description=A 16-step sequencer for the Game Boy Advance. | ||
|author=Bad Diode | |author=Bad Diode | ||
|lastupdated= | |lastupdated=2024/02/10 | ||
|type=Music Apps | |type=Music Apps | ||
|version=1. | |version=1.8 | ||
|license=MIT | |license=MIT | ||
|download=https://dlhb.gamebrew.org/3dshomebrews/stepper3ds.7z?k33p0fil35 | |download=https://dlhb.gamebrew.org/3dshomebrews/stepper3ds.7z?k33p0fil35 | ||
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==Changelog== | ==Changelog== | ||
https://badd10de.itch.io/stepper-gba/devlog | |||
==External links== | ==External links== |
Latest revision as of 04:11, 11 February 2024
STEPPER | |
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General | |
Author | Bad Diode |
Type | Music Apps |
Version | 1.8 |
License | MIT License |
Last Updated | 2024/02/10 |
Links | |
Download | |
Website | |
Source | |
Stepper is a powerful 16-step sequencer designed for Game Boy Advance (GBA) and 3DS.
It features an intuitive workflow inspired by Elektron instruments with per-trigger parametrization that allows access to the 4 DMG sound channels in the console (2 square waves channels, 1 custom wave channel and 1 noise channel). Supports 4 banks of 8 patterns that can be queued for live performance.
Controls
D-Pad - Move the cursor
Start - Start/Stop the sequence
Select - Quick saving the current bank, Copy pasting, Adjusting notes by octaves, Adjusting bpm by multiples of 10
B - Toggle channels/triggers and play/pause/stop, switches banks and patterns.
A - Hold it to adjust trigger parameters.
L/R - Change trigger notes/parameter values/BPM
Screenshots
Media
STEPPER tutorial - how to use the Game Boy Advance 16-step sequencer (Joe Bleeps)
STEPPER v1.4 is out! A 16-step sequencer for the Game Boy Advance (Bad Diode)
STEPPER v1.4 // 3DS + PO-20 audio sync (Bad Diode)