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Pause Vita: Difference between revisions

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A homebrew game for the PS Vita made with Godot. Developed by WZ for the FuHEN Homebrew Contest as a learning experience to get familiar with the engine and learn how to optimize projects to run efficiently on low end hardware.
A homebrew game for the PS Vita made with Godot. Developed by WZ for the FuHEN Homebrew Contest as a learning experience to get familiar with the engine and learn how to optimize projects to run efficiently on low end hardware.
It was entered into the FuHEN Homebrew Contest (Game).


==User guide==
==User guide==
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* FuHen - https://fuhen.homebrew-contest.com/submissions/58/
* FuHen - https://fuhen.homebrew-contest.com/submissions/58/
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1143
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1143
[[Category:FuHEN Homebrew Contest]]

Latest revision as of 04:39, 2 July 2024

Pause
Pausevita.png
General
AuthorWZ
TypePuzzle
Version1.0
LicenseMixed
Last Updated2023/09/22
Links
Download
Website

A homebrew game for the PS Vita made with Godot. Developed by WZ for the FuHEN Homebrew Contest as a learning experience to get familiar with the engine and learn how to optimize projects to run efficiently on low end hardware.

It was entered into the FuHEN Homebrew Contest (Game).

User guide

There are two modes, move mode and freeze mode. Move mode allows you to pickup and place objects, such as stacking a pile of boxes to get to a high place.

Freeze mode lets you freeze objects in place, such as freezing a crate over a gap, so you can get across without falling in.

Screenshots

pausevita-01.png

pausevita-02.png

pausevita-03.png

Changelog

v1.0

  • First Release.

External links

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