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To install, simply move the apps directory from the downloaded file to the root of your SD-card. | To install, simply move the apps directory from the downloaded file to the root of your SD-card. | ||
Then, transfer | Then, transfer Copy all of the JJ1 datafiles to the /apps/OpenJazz folder. | ||
If you don't have the datafiles, a shareware version of the first episode can be downloaded for free [https://slackware.uk/~urchlay/src/jjrabbit.zip here]. | If you don't have the datafiles, a shareware version of the first episode can be downloaded for free [https://slackware.uk/~urchlay/src/jjrabbit.zip here]. |
Revision as of 10:49, 29 Ocak 2024
OpenJazz for Wii | |
---|---|
General | |
Author | tehpola, AlisterT |
Type | Platform |
Version | 20231028 |
License | GPL-2.0 |
Last Updated | 2023/10/28 |
Links | |
Download | |
Website | |
Source | |
This is a port of Alister's Jazz Jackrabbit engine, OpenJazz, to the Wii.
OpenJazz is a free, open-source version of the classic Jazz Jackrabbit™ games, allowing the game to run on modern systems. Original Wii port by tehpola.
Installation
To install, simply move the apps directory from the downloaded file to the root of your SD-card.
Then, transfer Copy all of the JJ1 datafiles to the /apps/OpenJazz folder.
If you don't have the datafiles, a shareware version of the first episode can be downloaded for free here.
User guide
Jazz Jackrabbit is a platform game developed by Epic MegaGames. It features six episodes, each consisting of three worlds, with two levels and a boss level.
In the game, Jazz has a life bar that decreases when enemies hit or shoot him. He can replenish his health by collecting carrots scattered throughout the levels. If his health reaches zero, Jazz will turn to ash and the level will restart from the last checkpoint.
To defeat enemies, Jazz must shoot them with the blue gun he always carries. The game features various types of bullets that deal different amounts of damage. Instead of jumping on enemies, Jazz must use his weapon to defeat them.
Controls
Hold the Wiimote sideways.
2 - Shoot
1 - Jump
A - Switch weapons
Home - Esc
Plus - Pause
Media
Jazz Jackrabbit (OpenJazz) - A Linux Game (Hex DSL)
Known issues
Network games don't work yet, but the support is there in the code.
Changelog
v.20231028
- SDL2 support.
- Bugfixes and small improvements.
- No external dependencies besides SDL.
- CLI arguments, Logger.
- XDG directory support under Linux, *BSD and other Unices.
- Completely rewritten build system.
Credits
OpenJazz written by Alister Thomson http://alister.eu/jazz/oj/
Originally ported to the Wii by tehpola.
Thanks to the developers of SDL-Wii for making this a breeze to port.
External links
- GitHub - https://github.com/AlisterT/openjazz
- Google Code - http://code.google.com/p/openjazz-wii/source
- WiiBrew - https://wiibrew.org/wiki/OpenJazz_Wii