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Ninji & Zarbi: Difference between revisions

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(Created page with "{{Infobox homebrew | title = Ninji & Zarbi | image = File:NinjiShotds.png | type = Arcade | version = 0.1 | licence = Mixed | author = Mia | w...")
 
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| licence    = Mixed
| licence    = Mixed
| author      = Mia
| author      = Mia
| website    =  
| website    = http://beyondds.free.fr/index.php?Ninji-zarbi
| download    = http://beyondds.free.fr/projects/Ninji/Ninji_nds.zip
| download    = http://beyondds.free.fr/projects/Ninji/Ninji_nds.zip
| source      = http://beyondds.free.fr/projects/Ninji/Ninji_0.1_src.zip
| source      = http://beyondds.free.fr/projects/Ninji/Ninji_0.1_src.zip
}}
}}


It's a skill game in which the player controls two characters at the same time, each one of them being on its respective screen.
Ninji & Zarbi is a skill game in which the player controls two characters at the same time, each one of them being on its respective screen. The music heard during the game is Cherry Blossom Girl by Air.  
The music heard during the game is Cherry Blossom Girl by Air.  


==User guide==
In this game, you will be controlling two characters, Ninji (on the bottom screen) and Zarbi (on the upper screen) at the same time, whom are located at the same place on their respective screen.


==How to play==
The aim of the game is to achieve the highest score possible, by neutralizing Bullet Bills and catching the NDSes that appear on screen.
 
Only Zarbi is able to catch the NDSes, as they always pop up on the upper screen.


At any time, the two characters Ninji (on the bottom screen) and Zarbi (on the upper screen) are located at the same place on their respective screen. Thus, the player controls both characters at the same time.
The aim of the game is to achieve the highest score possible, by neutralizing Bullet Bills and catching the NDSes that appear on screen. Only Zarbi is able to catch the NDSes, as they always pop up on the upper screen.
In order to neutralize a Bullet Bill, you have to stomp on its head like in Super Mario Bros games, or attack it with a weapon. Only Ninji can handle weapons.
In order to neutralize a Bullet Bill, you have to stomp on its head like in Super Mario Bros games, or attack it with a weapon. Only Ninji can handle weapons.
If Ninji or Zarbi is hit, he loses a heart. The game is over when one of the two characters runs out of hearts.  
If Ninji or Zarbi is hit, he loses a heart. The game is over when one of the two characters runs out of hearts.  


==Controls==
===Skills===
 
'''Zarbi's jumps:'''
* ◄ / ►: move left / right.
* You have to charge the jump first, by holding the B button pressed.  
 
* The jump is triggered when B is released, and its height depends on the charging time (limited by a maximum height).
* B: jump. You have to charge the jump first, by holding the B button pressed. The jump is triggered when B is released, and its height depends on the charging time (limited by a maximum height).
* Like in Mario games, when stomping on a Bullet Bill, it's possible to jump higher if the B button is held during contact.
 
Like in Mario games, when stomping on a Bullet Bill, it's possible to jump higher if the B button is held during contact.
 
* Y: Ninji attacks with the equipped weapon. If the current weapon is the nunchuk, it's possible to make it spin by holding the Y button.
 
* A: Ninji kicks.
 
* L / R: choose Ninji's weapon, among: [1] none, [2] sword, [3] nunchuk, [4] shuriken. The current weapon is indicated in the upper-right corner of the touch screen.  


==Score==
'''Nijin's weapons:'''
* Ninji is able to attack with the equipped weapon.
* The current weapon is indicated in the upper-right corner of the touch screen.
* You can choose among:
** None.
** Sword.
** Nunchuk (you can make it spin by holding the Y button).
** Shuriken.


===Scoring===
The current score is indicated in the upper-right corner of the upper screen.
The current score is indicated in the upper-right corner of the upper screen.
* Catch a NDS +130 points.
* Stomp on a Bullet Bill +100 points.
* Neutralize a Bullet Bill with the sword or the nunchuk +80 points.
* Neutralize a Bullet Bill with a shuriken +70 points.


*Catch a NDS : +130 points
===Strategies===
Don't focus on just one screen alone, always watch both of them.


*Stomp on a Bullet Bill : +100 points
Choose stomps over attacks for more points. You'll be able to catch the highest NDSes by stomping successively on several Bullet Bills. Attack only when it's necessary.


*Neutralize a Bullet Bill with the sword or the nunchuk : +80 points
It is possible to catch all the NDSes, and neutralize all the Bullet Bills in the game, even the most out of reach. You'll have to figure out the good strategy.


*Neutralize a Bullet Bill with a shuriken : +70 points
The game gets easier after a few tries, when one ​starts to remember the patterns. Warning: the very last part of the game is random though.


==Strategies==
==Controls==
Left/Right - Move left/right


Don't focus on just one screen alone, always watch both of them.
B - Jump (hold to charge and release botton to jump)
 
Choose stomps over attacks for more points. You'll be able to catch the highest NDSes by stomping successively on several Bullet Bills. Attack only when it's necessary.
 
It is possible to catch all the NDSes, and neutralize all the Bullet Bills in the game, even the most out of reach. You'll have to figure out the good strategy.


The game gets easier after a few tries, when one starts to remember the patterns. Warning: the very last part of the game is random though.
Y - Ninji attacks with the equipped weapon


A - Ninji kicks


L/R - Choose Ninji's weapon


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew arcade games on DS]]

Revision as of 04:33, 6 Haziran 2021

Ninji & Zarbi
File:NinjiShotds.png
General
Author(s)Mia
TypeArcade
Version0.1
LicenceMixed
Links
Download
Website
Source
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Ninji & Zarbi is a skill game in which the player controls two characters at the same time, each one of them being on its respective screen. The music heard during the game is Cherry Blossom Girl by Air.

User guide

In this game, you will be controlling two characters, Ninji (on the bottom screen) and Zarbi (on the upper screen) at the same time, whom are located at the same place on their respective screen.

The aim of the game is to achieve the highest score possible, by neutralizing Bullet Bills and catching the NDSes that appear on screen.

Only Zarbi is able to catch the NDSes, as they always pop up on the upper screen.

In order to neutralize a Bullet Bill, you have to stomp on its head like in Super Mario Bros games, or attack it with a weapon. Only Ninji can handle weapons.

If Ninji or Zarbi is hit, he loses a heart. The game is over when one of the two characters runs out of hearts.

Skills

Zarbi's jumps:

  • You have to charge the jump first, by holding the B button pressed.
  • The jump is triggered when B is released, and its height depends on the charging time (limited by a maximum height).
  • Like in Mario games, when stomping on a Bullet Bill, it's possible to jump higher if the B button is held during contact.

Nijin's weapons:

  • Ninji is able to attack with the equipped weapon.
  • The current weapon is indicated in the upper-right corner of the touch screen.
  • You can choose among:
    • None.
    • Sword.
    • Nunchuk (you can make it spin by holding the Y button).
    • Shuriken.

Scoring

The current score is indicated in the upper-right corner of the upper screen.

  • Catch a NDS +130 points.
  • Stomp on a Bullet Bill +100 points.
  • Neutralize a Bullet Bill with the sword or the nunchuk +80 points.
  • Neutralize a Bullet Bill with a shuriken +70 points.

Strategies

Don't focus on just one screen alone, always watch both of them.

Choose stomps over attacks for more points. You'll be able to catch the highest NDSes by stomping successively on several Bullet Bills. Attack only when it's necessary.

It is possible to catch all the NDSes, and neutralize all the Bullet Bills in the game, even the most out of reach. You'll have to figure out the good strategy.

The game gets easier after a few tries, when one ​starts to remember the patterns. Warning: the very last part of the game is random though.

Controls

Left/Right - Move left/right

B - Jump (hold to charge and release botton to jump)

Y - Ninji attacks with the equipped weapon

A - Ninji kicks

L/R - Choose Ninji's weapon


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