More actions
No edit summary |
m (Text replacement - "EJS_gameUrl = 'https://dlhb.gamebrew.org/dshomebrew/" to "EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/") |
||
Line 36: | Line 36: | ||
EJS_core = 'nds'; | EJS_core = 'nds'; | ||
EJS_gameName = "SokoKnight"; | EJS_gameName = "SokoKnight"; | ||
EJS_gameUrl = 'https://dlhb.gamebrew.org/ | EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/sokoknight.7z'; | ||
</script> | </script> | ||
{{EmulatorJS Loader}} | {{EmulatorJS Loader}} |
Revision as of 10:41, 28 November 2023
SokoKnight | |
---|---|
General | |
Author | Necronlord (Michael Sachner, Peter Mensching) |
Type | Puzzle |
Version | 0.1 Alpha |
License | Freeware |
Last Updated | 2008/01/17 |
Links | |
Download | |
Website | |
Sokoknight (Gernam) is a Sokoban clone, which is a transport puzzle game. The original Sokoknight was written in 1995 by author for MS-DOS and this is a port version for the Nintendo DS programmed with PALib.
User guide
You must push boxes around a maze and tries to put them on floor tiles marked with crosses.
Only one box can be pushed at a time and it cannot be pulled, so if you push it into a corner, you're lost.
When all boxes are on the crosses the level is completed.
Controls
D-Pad - Move, Bump into a box to push it
Start - Back to menu
Screenshots
Online Emulator
Nintendo DS | Keyboard |
---|---|
Known issues
Missing features: Save/load game, undo move, some sound effects do not work correctly.
Credits
Code, gfx, sfx: Michael Sachner.
Level design: Michael Sachner, Peter Mensching.
External links
- Author's website - http://www.sachner.de/products/sokoknight