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m (Text replacement - "EJS_gameUrl = 'https://dlhb.gamebrew.org/dshomebrew/" to "EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/")
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EJS_core = 'nds';
EJS_core = 'nds';
EJS_gameName = "SokoKnight";
EJS_gameName = "SokoKnight";
EJS_gameUrl = 'https://dlhb.gamebrew.org/dshomebrew/sokoknight.7z';
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/sokoknight.7z';
</script>
</script>
{{EmulatorJS Loader}}
{{EmulatorJS Loader}}

Revision as of 10:41, 28 November 2023

SokoKnight
Sokoknight.png
General
AuthorNecronlord (Michael Sachner, Peter Mensching)
TypePuzzle
Version0.1 Alpha
LicenseFreeware
Last Updated2008/01/17
Links
Download
Website

Sokoknight (Gernam) is a Sokoban clone, which is a transport puzzle game. The original Sokoknight was written in 1995 by author for MS-DOS and this is a port version for the Nintendo DS programmed with PALib.

User guide

You must push boxes around a maze and tries to put them on floor tiles marked with crosses.

Only one box can be pushed at a time and it cannot be pulled, so if you push it into a corner, you're lost.

When all boxes are on the crosses the level is completed.

Controls

D-Pad - Move, Bump into a box to push it

Start - Back to menu

Screenshots

sokoknight2.png sokoknight3.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Known issues

Missing features: Save/load game, undo move, some sound effects do not work correctly.

Credits

Code, gfx, sfx: Michael Sachner.

Level design: Michael Sachner, Peter Mensching.

External links

Advertising: