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Ccleste-DS: Difference between revisions

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This is a remarkable C source port of [https://www.lexaloffle.com/bbs/?tid=2145 Celeste Classic], specifically designed for the Nintendo DS! This port brings the beloved Celeste Classic experience to the Nintendo DS platform, allowing players to enjoy the game on their handheld devices.
This is a C source port of [https://www.lexaloffle.com/bbs/?tid=2145 Celeste Classic] for the Nintendo DS.  


==About==
==Control==
This is a C source port of the original Celeste (Celeste Classic) for the PICO-8, designed to be portable. It has been specifically adapted for the Nintendo DS.
Left/Right - Move left/right


The game code, consisting of celeste.c and celeste.h, has been meticulously translated from PICO-8's Lua code. These files are self-contained and do not rely on any external dependencies other than the C standard library. Additionally, they do not perform any memory allocations, as they utilize their own internal global state.
Up/Down - Look up/down


The "frontend" functionality is provided by template.c, which is written in gl2d and MaxMod9. It handles graphics and audio output. This code can be compiled on Unix-like platforms by executing
A - Jump


A Celeste Classic C source port for Nintendo DS.
B - Dash


==Controller==
Start - Pause
{| class="wikitable"
|-
! style="text-align: center;"| NDS
! style="text-align: right;"| Action
|-
| style="text-align: center;"| LEFT
| style="text-align: right;"| Move left
|-
| style="text-align: center;"| RIGHT
| style="text-align: right;"| Move right
|-
| style="text-align: center;"| DOWN
| style="text-align: right;"| Look down
|-
| style="text-align: center;"| UP
| style="text-align: right;"| Look up
|-
| style="text-align: center;"| A
| style="text-align: right;"| Jump
|-
| style="text-align: center;"| B
| style="text-align: right;"| Dash
|-
| style="text-align: center;"| START
| style="text-align: right;"| Pause
|-
| style="text-align: center;"| Y
| style="text-align: right;"| Toggle screenshake
|-
| style="text-align: center;"| L
| style="text-align: right;"| Load state
|-
| style="text-align: center;"| R
| style="text-align: right;"| Save state
|-
| style="text-align: center;"| Hold SELECT+START+Y
| style="text-align: right;"| Reset
|-
| style="text-align: center;"| SELECT
| style="text-align: right;"| Fullscreen
|}


==TODO==
Y - Toggle screenshake
* '''DONE''' Add different scaling modes
* '''DONE''' textures are scaled slightly wrong sprites not reflecting palette changes
* pause draws nothing
* stream music randomize
* pretty load screen
* multiple sounds at once


==Media==
L/R - Load/Save state
'''CELESTE Classic - 100% (PICO-8) (VM) in 2:29 with 0 deaths''' ([https://www.youtube.com/watch?v=cjenZS4xa3o baldjared]) <br>
 
<youtube width=""640"">cjenZS4xa3o</youtube>
Hold Select+Start+Y - Reset
 
Select - Fullscreen


==Changelog==  
==Changelog==  
'''(v.1.0)'''
'''v1.0'''
* First Release.
* First Release.


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== External links ==
== External links ==
* GitHub - https://github.com/nachoz12341/ccleste-ds
* Reddit - https://www.reddit.com/r/NDSHacks/comments/12xt0cm/celeste_classic_port_for_nds_v10/
* Reddit - https://www.reddit.com/r/NDSHacks/comments/12xt0cm/celeste_classic_port_for_nds_v10/
* Github - https://github.com/nachoz12341/ccleste-ds

Revision as of 06:19, 8 October 2023

ccleste-DS
Cclesteds.png
General
Authornachoz12341
TypePlatform
Version1.0
LicenseMixed
Last Updated2023/04/25
Links
Download
Website
Source

This is a C source port of Celeste Classic for the Nintendo DS.

Control

Left/Right - Move left/right

Up/Down - Look up/down

A - Jump

B - Dash

Start - Pause

Y - Toggle screenshake

L/R - Load/Save state

Hold Select+Start+Y - Reset

Select - Fullscreen

Changelog

v1.0

  • First Release.

Credits

External links

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