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|lastupdated=2023/09/11 | |lastupdated=2023/09/11 | ||
|type=Console | |type=Console | ||
|version=6.7 | |version=6.7.1 | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/switchhomebrews/psnesnx.7z | |download=https://dlhb.gamebrew.org/switchhomebrews/psnesnx.7z | ||
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==Changelog== | ==Changelog== | ||
'''v.6.7''' | '''v.6.7.1''' | ||
* common: cleanup media loading code | * common: cleanup media loading code | ||
* common: add unknown files even if it doesn't exist in gamelist.xml | * common: add unknown files even if it doesn't exist in gamelist.xml |
Revision as of 02:31, 13 September 2023
pSNES | |
---|---|
General | |
Author | Cpasjuste |
Type | Console |
Version | 6.7.1 |
License | Mixed |
Last Updated | 2023/09/11 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
pSNES, a snes9x port to multiple platforms. The main goals of this snes9x port are:
- Have a basic but user friendly user interface on non windows devices.
- Use a recent rendering interface for speed and effects support.
- Cross-platform and code portability.
- Easy updates of snes9x core (no modifications to the original sources).
Features
- Support save states.
- Support cheats (put a "rom_name.cht" file with game genie codes in cheat folder).
- Support 2x, 3x, fit, fit 4/3 and fullscreen hardware linear scaling.
- Support shaders effects.
Installation
Copy "psnes" directory to "/switch/" directory on SD card.
Copy roms to "/switch/psnes/roms/" directory on SD ccard.
The pSNES database is built against the no-intro romset "Nintendo - Super Nintendo Entertainment System (2017-05-29).zip".
User guide
Preview
pSNES supports preview images and videos (place them in roms media folder):
- png files location - "roms/media/mixrbv2/".
- mp4 files location - "roms/media/video/".
You can download a near fullset mixrbv2 and video package in the readme.
Cheat format
Example for "Super Mario World (USA).cht" game genie codes
cheat name: UnlimitedJumps code: 3E2C-AF6F enable cheat name: 99Lives code: 14B4-6F07 enable
Other versions
- Rebuild versions by nosekefik - Recompiled pGEN / pNES / pFBNeo / pSNES with the latest libnx for FW 16.0.2 (2023/05/08).
Controls
Plus - (In rom list) Configure main options and default roms options
Minus - (In rom list) Configure per rom options
Plus+Minus - (in emulation) Bring the options menu
Screenshots
Changelog
v.6.7.1
- common: cleanup media loading code
- common: add unknown files even if it doesn't exist in gamelist.xml
- common: change menus items position
- common: fix games paths starting with ./
- common: fix medias paths with recalbox gamelist.xml format
- common: add ability to use custom gamelist.xml file in roms folders, overriding embedded (romfs) gamelist.xml
- common: add SHOW_AVAILABLE menu option to hide missing files/roms/systems from gamelist (restart required)
- ui: better handling of auto screen resolution
- ui: add font scaling option
- ui: add aspect ratio option
- ui: do not show extensions in rom list
- skins: fix start and select buttons size
- skins: fix option menu title position
- skins: remove big skin (font scaling and aspect ratio options should be enough now)
- skins: add config.cfg.override and config.cfg.override.43 support
- skins: allow/fix skin override from data directory
- pnes: bump nestopia to 1.52.0
- pnes: fix data paths (nestopia saves, etc...)
- pfbneo: bump fbneo to latest git revision
- pgen: bump Genesis-Plus-GX to latest git revision (c3f02f9c9059e7f4898dd73feac57ef610e22db0)
- pgen: fix vita audio crackling (fps drops)
- psnes: bump to latest git revision (153965e5f2fbb0b638868ac3fa89ff8b0363d22c)
- vita, 3ds, windows: fix compilation
- vita: enable cps3 driver back (OPTION_LIGHT)
- vita: fix app version in sfo creation
- switch(pnes): invert A/B buttons by default
- switch: force 720p resolution
6.6
- Common: fix adding favorites in some cases.
- Common: revert roms paths to default if not available.
6.5
- pGEN: fix hidden roms when file extension len is 2 (switch/vita/ps4).
- Vita: fix fps counter.
- pGEN: fix sram loading.
- Common: disable config overwrite by default.
- Input: fix inputs not always cleared before processing.
- pGEN: fix emulation for roms size > 8MB.
- pNES: remove load_archive hacks (use libarchive).
- pNES: use 0ldsk00l repo.
- Linux: hopefully fix missing shared libaries.
6.4
- pGEN: check for missing mega-cd bios on loading.
- pGEN: save per game mega-cd backup ram.
- pGEN: fix state saving (vita).
- pGEN: fix scd_bram_cart.brm size.
- pGEN: add sram saving support.
- pSNES: remove deprecated high res option.
- pSNES: add AUDIO_SYNC option (on: perfect audio, off: minor audio stuttering in favor of fps).
- Vita: add more optimisations flags (improve fps).
- Vita: add WAIT_RENDERING option (improve fps but not working with effects).
- Common: fix wrong keys assignment in help bar (hopefully).
- Common: improve audio handling.
5.2
- Common: fix audio sync (50hz roms in pSNES/pNES and a few games like seiken densetsu 3).
- Common(skins): make menu text outline bigger.
- Common(skins): fix fonts vertical positions.
- Common: fix font padding and outline position.
- Common: update gamelists (move to emulationstation format, lower memory usage).
- pFBNeo: fix some games detected as clones (X-Men - Konami, ...).
- Switch (pNES/pSNES): update romlist help texture.
- Switch: fix single joycon mode for new c2d input (thanks R-YaTian).
- Linux: add buttons gfx, enable some joystick buttons (wip).
- Common: general improvements to enhance the user's experience...
5.1
- pNES/pSNES: disable auto aspect ratio scaling mode.
- pNES/pSNES: improve scaling.
- pSNES: fix 50hz audio.
5.0
- FBNeo: bump core to git rev e44cd75.
- FBNeo: add system switch with fire buttons 5-6 (L/R).
- Input: add menu1 and menu2 keys config option.
- Update all databases.
- Add crt-geom-flat (for selected systems).
- Add ps4 support.
- Many changes...
4.4
- pNES: update for latest pemu changes.
- pFBN: add nes console support.
- pFBN: update FBNeo core to commit 89f2b6d.
- All: add "big_preview" skin.
- All: romlist: fix lower/upper cases sorting.
- All: romlist: don't filter on file extension, show any files in roms folder.
- All: load previews from default folders even if the game do not exist in database ("media/mixrbv2/.png", "media/video/.mp4").
- All: add "no preview" image when no preview found.
- All: add a few effects to preview images/videos.
- All: further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
4.3
- pSNES: fix audio crackling.
- pSNES: hide unneeded options from options menu.
- pSNES: allow listing unknown files in rom listing.
- pSNES: add BLOCK_INVALID_VRAM option.
- pSNES: add TRANSPARENCY option.
- pSNES: add DISPLAY_MESSAGES option.
- pSNES: add FRAMESKIP, TURBO_MODE and TURBO_FRAMESKIP options.
- pSNES: allow frameskip on switch, while not really needed...
- pSNES: update snes9x core to latest version (03/31/2020, 432fc08498b33190a41ae659c3c5fccbeb5b8b3e).
- pSNES: include all pFBN changes since last pSNES release (a lot).
- All: add SHOW_REAL_NAMES ui option to show zip names (or fbn names) instead screenscraper name in rom listing.
- All: lower videos previews size (1/2 size, 20 seconds instead 36)..
3.4
- Update to latest snes9x git (2019-03-28).
- Fix save states loading.
- Use bigger font size for menus.
- Fix crash in some games (cool world...).
- Fix uppercase roms not detected.
3.1
- Skins: use zipped skins (put zipped skins in "skins" directory).
- Skins: add skin selection to main options menu.
- Skins: change "skin" path to "skins".
- Skins: change "ROM_ITEM" name/type to "TEXT".
- Skins: add "color_missing", "color_not_working" and "highlight_use_text_color" options to "ROM_LIST > TEXT" skin config.
- Options menu: set states options menu at the first place, for easier in game access.
- States menu: fix bug to return to main menu with back button.
- States: allow loading a rom with it's state from the main rom menu.
- States menu: add tween position for a better effect.
- Switch: input: use joystick click/press for either start (left joycon) or select (right joycon) on single joycon mode.
- Uses OpenGL now! New libretro shaders as well.
Credits
Thanks:
- devkitPro and libnx people: fincs, WntrMute, yellows8, plutoo...
- ScHlAuChi for providing a 3.0 Switch (you rock mate).