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Just like dreams are guiding humans' existence through the power of blessing and inspiration, it is your turn to become one with the world of dreams, Ethereal, and stop it from vanishing into ''Nowhere''. | Just like dreams are guiding humans' existence through the power of blessing and inspiration, it is your turn to become one with the world of dreams, Ethereal, and stop it from vanishing into ''Nowhere''. | ||
And... no. Don't expect, don't even think that you're going to knock out demons in some way related to Mortal Kombat fights. Dreams are too refined and rational worlds to be trated with brutality. Instead, you'll have to use your logic and patience... | |||
Actually, you know what? I won't say anything. Just try it yourself. | Actually, you know what? I won't say anything. Just try it yourself. |
Revision as of 08:25, 11 September 2023
Breksta's Cat | |
---|---|
General | |
Author | NotImplementedLife |
Type | Puzzle |
Version | 1.3 |
License | Mixed |
System | DMG |
Last Updated | 2021/09/18 |
Links | |
Download | |
Website | |
Source | |
Breksta's Cat is a sliding puzzle game with RPG elements developed by NotImplementedLife. It features three small maps that resemble a spawn room in a Minecraft adventure map that offers context and allows players to teleport to the main gameplay.
It was a submission for Game Boy Competition 2021.
User guide
How important are dreams? How often do you remember something from them? Did you ever have a dream you wish you hadn't woken up from?
What if you've been cursed not to leave the dream's world (which isn't necessarily the world of your dreams) until you will have fulfilled your given mission in that world?
Of course, you'd have to do it. It's Valnyssa's order.
Noticeable or not to the common human's spiritual blind eye, dreams and reality interact with each other in some sort of metaphysical ecosystem. They feed each other. They rely on each other. If the dreams' world is threatened by demonic creatures (as it happens from time to time), so will the human's world. Both dreams and reality must reach a state of fusion and harmony in order to become more powerful and survive any potential destructive attacks.
Just like dreams are guiding humans' existence through the power of blessing and inspiration, it is your turn to become one with the world of dreams, Ethereal, and stop it from vanishing into Nowhere.
And... no. Don't expect, don't even think that you're going to knock out demons in some way related to Mortal Kombat fights. Dreams are too refined and rational worlds to be trated with brutality. Instead, you'll have to use your logic and patience...
Actually, you know what? I won't say anything. Just try it yourself.
Gameplay
The idea is to go into puzzle rooms, solve the given puzzle and earn Cat Coins to unlock the Master puzzle, whose completion clears the game.
Limitations:
- If you spend more then 8 hours in a puzzle room, you'll be kicked out and you'll lose the game (and coins).
- Please avoid pressing the B button while solving a puzzle. This ends your puzzle solving session and returns you to the map, so you'll have to enter again and start a new puzzle.
Controls
D-Pad - Control your character, Move puzzle piece
A - Interact, Select option
Screenshots
Media
Breksta's Cat - Gameplay (contains spoilers) (HomebrewOwl GB)
Changelog
v1.3
- More sound fixes.
- Added the Reset Lever (pull to delete your progress and start a new game).
- Solved a graphical glitch that made the Cat Coins counter to display behind the sprites.
- Added 3 new puzzles
v1.2
- Fixed sound delay bug while playing puzzles.
- Adjusted piece movement speed on easy difficulty.
- Small changes to the ending scene.
v1.1
- Added tutorial puzzle bonus.
- Intro, maps & puzzle music and sound effects.
v1.0
- First release.
Credits
- Optix™ who created the GB Compo 2021 logo.
- Calindro, Daid, Eievui, ISSOtm, martendo, nitro2k01, PinoBatch from the GBDev Community for helping me figure out hardware-related issues and showing me methods and code I needed at a certain point in my project.
- Some of the pictures I used for the puzzles come from the internet. This applies for DS Lite, Mona Lisa (obviously not mine), Clock, Creeper, Klein bottle and Triforce.
External links
- itch.io - https://notimplementedlife.itch.io/brekstascat
- GitHub - https://github.com/NotImplementedLife/brekstascat
- gbdev.io - https://gbdev.io/gbcompo21.html
- GitHub - https://github.com/gbdev/gbcompo21