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(Created page with "{{Infobox GB Homebrews |title=Sludge & Sorcery |image=sludgeandsorcerygb.png |description=An irreverent fantasy Game Boy RPG. |author=Polyducks, AJ Booker, bitmapkid, Mig Moog, retroshark, BenJelter, Rhoq |lastupdated=2020/09/06 |type=Role Playing |version=1.0 |format=CGB, DMG |license=Mixed |download=https://dlhb.gamebrew.org/gbhomebrews/sludgeandsorcerygb.7z |website=https://polyducks.itch.io/sludge-and-sorcery |source= |donation= }} {{#seo: |title=GameBrew |title_mode...") |
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Revision as of 06:53, 11 September 2023
Sludge & Sorcery | |
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General | |
Author | Polyducks, AJ Booker, bitmapkid, Mig Moog, retroshark, BenJelter, Rhoq |
Type | Role Playing |
Version | 1.0 |
License | Mixed |
System | CGB, DMG |
Last Updated | 2020/09/06 |
Links | |
Download | |
Website | |
Sludge & Sorcery is an irreverent fantasy Gameboy RPG; an expansive overworld journey from the Slime Caves to Jagged Crag, with dice-based combat, treasures, and humour.
It runs under the specific hardware restrictions of the original Game Boy, and was created entirely from scratch in 9 days using GB Studio for GBJAM 8 (6th place).
Controls
D-Pad - Movement
A - Select
B - Cancel
Screenshots
Credits
- Polyducks: Production, Code, Art Direction, Miscellaneous Art.
- Ben Jelter: Scene Art, Miscellaneous Art.
- Mig Moog: Tile Art, Miscellaneous Art.
- Rhoq: Combat Sprites, Miscellaneous Art.
- Bitmapkid: Dialogue & Story.
- Retroshark: Guest Art.
- AJ Booker: Music (Get the soundtrack!).
With thanks to:
- Ravancloak,
- Chris Maltby and the team at GBstudio,
- and the player.