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Hicolor Animation Engine GB: Difference between revisions

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(Created page with "{{Infobox GB Homebrews |title=Hicolor Animation Engine |image=hicoloranimationgbc.png |description=A demo showcasing short animations on the Game Boy Color using 6 FPS hicolor photos. |author=Jeff Frohwein |lastupdated=1999/09/16 |type=Samples |version=1999 |format=CGB (ASM) |license=Mixed |download=https://dlhb.gamebrew.org/gbhomebrews/hicoloranimationgbc.7z |website=http://www.devrs.com/ |source=http://www.devrs.com/gb/files/software.html |donation= }} {{#seo: |title=G...")
 
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|type=Samples
|type=Samples
|version=1999
|version=1999
|license=Mixed
|format=CGB (ASM)
|format=CGB (ASM)
|license=Mixed
|download=https://dlhb.gamebrew.org/gbhomebrews/hicanm.zip
|download=https://dlhb.gamebrew.org/gbhomebrews/hicoloranimationgbc.7z
|website=http://www.devrs.com/
|website=http://www.devrs.com/
|source=http://www.devrs.com/gb/files/software.html
|source=http://www.devrs.com/gb/files/software.html
|donation=
}}
}}
{{#seo:
{{#seo:

Latest revision as of 10:49, 30 July 2024

Hicolor Animation Engine
Hicoloranimationgbc.png
General
AuthorJeff Frohwein
TypeSamples
Version1999
LicenseMixed
SystemCGB (ASM)
Last Updated1999/09/16
Links
Download
Website
Source

Hicolor Animation Engine is a demo ROM and RGBDS source code for showcasing short animations on the Game Boy Color using 6 FPS hicolor photos.

Each frame takes 8K bytes of ROM space. You can get 8+ FPS by using HDMA as well but this demo only uses GDMA alone.

Screenshots

hicoloranimationgbc2.png

External links

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