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Sabinov GB: Difference between revisions

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(Created page with "{{Infobox GB Homebrews |title=Sabinov |image=sabinovgb.png |description=A fast paced action/reflex game. |author=Keldon Alleyne, David Kirkland |lastupdated=2004/07/05 |type=Other Games |version=2004 |format=DMG |license=Mixed |download=https://dlhb.gamebrew.org/gbhomebrews/sabinovgb.7z |website=https://pdroms.de/miscellaneous/pdroms-coding-competition-2-5-entry-list |source= |donation= }} {{#seo: |title=GameBrew |title_mode=append |image=sabinovgb.png |image_alt=Sabinov...")
 
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Sabinov is a fast paced action/reflex game for the Game Boy.
Sabinov is a fast paced action/reflex game for the Game Boy.


It was submitted to PDRoms Coding Competition #2.5.
It was submitted to the PDRoms Coding Competition #2.5.


==User guide==
==User guide==
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==External links==
==External links==
*PDRoms - https://pdroms.de/miscellaneous/pdroms-coding-competition-2-5-entry-list
*PDRoms - https://pdroms.de/miscellaneous/pdroms-coding-competition-2-5-entry-list
[[Category:PDRoms Coding Competition 2.5]]

Revision as of 12:38, 6 Haziran 2024

Sabinov
Sabinovgb.png
General
AuthorKeldon Alleyne, David Kirkland
TypeOther Games
Version2004
LicenseMixed
SystemDMG
Last Updated2004/07/05
Links
Download
Website

Sabinov is a fast paced action/reflex game for the Game Boy.

It was submitted to the PDRoms Coding Competition #2.5.

User guide

The game involved pressing the joypad in the direction of the oncoming warrior soldiers.

When you miss the direction, your support walls break down and scatter around your wall, you can build them up by capturing more soldiers to build them back. The first two levels of the game are there to get you used to the game.

After that it's all about reaching that top score. Also at the beginning of each level your wall is rebuilt, so there is nothing to worry about.

Controls

D-Pad - Movement

Screenshots

sabinovgb2.png sabinovgb3.png

Credits

  • Music - Keldon Alleyne.
  • Coding - Keldon Alleyne.
  • Graphics - David Kirkland.

External links

Advertising: