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Vision-8 for Gameboy GB: Difference between revisions

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(Created page with "{{Infobox GB Homebrews |title=Vision-8 for Gameboy |image=vision8gbc.png |description=Port of Marcel de Kogel's Vision-8 CHIP8 emulator with a fancy pseudo-GUI. |author=Haroldo de Oliveira Pinheiro |lastupdated=2001/04/10 |type=Computer |version=2001 |format=CGB |license=Apache-2.2 |download=https://dlhb.gamebrew.org/gbhomebrews/vision8gbc.7z |website=https://github.com/haroldo-ok/really-old-stuff/ |source=https://github.com/haroldo-ok/really-old-stuff/ |donation= }} {{#...")
 
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|version=2001
|version=2001
|format=CGB
|format=CGB
|license=Apache-2.2
|license=Apache-2.0
|download=https://dlhb.gamebrew.org/gbhomebrews/vision8gbc.7z
|download=https://dlhb.gamebrew.org/gbhomebrews/vision8gbc.7z
|website=https://github.com/haroldo-ok/really-old-stuff/
|website=https://github.com/haroldo-ok/really-old-stuff/

Revision as of 13:16, 15 September 2023

Vision-8 for Gameboy
Vision8gbc.png
General
AuthorHaroldo de Oliveira Pinheiro
TypeComputer
Version2001
LicenseApache-2.0
SystemCGB
Last Updated2001/04/10
Links
Download
Website
Source

Vision-8 GB is a port of Marcel de Kogel's Vision-8 CHIP8 emulator for the Game Boy and Game Boy Color.

Features

  • Chip-8 emulation based on Vision-8 emulation core.
  • The games are stored on the cartridge's battery-backed RAM, instead of the ROM. That way, you DON'T need to alter the ROM-image in order to add or remove chip-8 games.
  • Up to seven chip-8 games can be stored on the battery-backed RAM.
  • GB link cable support: Game Boy users can exchange chip-8 games through GB's game link cable.
  • A pretty graphical interface.
  • Chip-8 keypad mappings can be set individually for each game.
  • Color Game Boy support.
  • Runs perfectly on most Game Boy emulators.

User guide

How to use it:

  • Use the MAKESAV utility to build a battery-backed RAM image with the games you want, or just use the one that is included with the release.
  • Copy the .SAV file created that way to the directory where your Game Boy emulator stores the battery-backed RAM (no$gmb stores it on the .\BATTERY subdirectory. VGB generally stores it on the same directory where your ROM image is.).
  • Run the .GB file on your favorite emulator,
  • You could also burn it to a ROM and use it on a real Game Boy, but you should remember that it uses the battery-backed RAM to store the chip-8 games.

It does not have:

  • Super Chip-8 support.
  • More stable serial communication code: sometimes the emulator locks-up while transmitting data through the game link cable.
  • It was never tested on a real Game Boy.

Screenshots

vision8gbc2.png vision8gbc3.png

vision8gbc4.png vision8gbc5.png

vision8gbc6.png vision8gbc7.png

vision8gbc8.png vision8gbc9.png

Credits

Special thanks to:

  • Pascal Felber and Michael Hope, for creating GBDK.
  • Jeff Frohwein, for its outstanding GameBoy technical page.
  • Marcel de Kogel, for releasing the source for his Vision-8 chip-8 emulator.
  • Anders Granlund, for his GB-Chip8 emulator.
  • Pan of -ATX-, for its excellent documentation about GameBoy.
  • Anyone else I may have forgotten.

External links

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