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GB Life: Difference between revisions

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Line 5: Line 5:
|author=Luc Van den Borre
|author=Luc Van den Borre
|lastupdated=1998/01/17
|lastupdated=1998/01/17
|type=Other Apps
|type=Simulation
|version=2
|version=2
|format=DMG-GBDK
|format=DMG
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/gbhomebrews/gblife.7z
|download=https://dlhb.gamebrew.org/gbhomebrews/gblife.7z

Revision as of 03:34, 10 September 2023

GB Life
Gblife.png
General
AuthorLuc Van den Borre
TypeSimulation
Version2
LicenseMixed
SystemDMG
Last Updated1998/01/17
Links
Download
Website
Source

Written in C using the GBDK, this is a simple implementation of the classic cellular "game".

Conway's Game of Life is a cellular automaton devised by mathematician John Conway in 1970. It consists of a grid of cells, each in one of two states: alive or dead. The state of a cell evolves in discrete time steps based on simple rules.

A living cell survives if it has two or three living neighbors; otherwise, it dies due to underpopulation or overpopulation. A dead cell becomes alive if it has exactly three living neighbors.

In this demo, there is no gameplay or control; it is purely observational, allowing you to watch the patterns unfold.

Screenshots

gblife2.png gblife3.png

External links

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