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(Created page with "{{Infobox GB Homebrews |title=Kirby XXL |image=kirbyxxlgb.png |description=Contestor for the Gameboy Competition 98. |author=Harry Mulder |lastupdated=1998/03/12 |type=Samples |version=35K |license=Mixed |download=https://dlhb.gamebrew.org/gbhomebrews/kirbyxxl.zip |website=http://www.devrs.com/gb/hmgd/snip.html |source=http://www.devrs.com/gb/hmgd/snip.html |donation= }} {{#seo: |title= (Samples) - GameBrew |title_mode=append |image=kirbyxxlgb.png |image_alt=Kirby XXL }}...") |
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|download=https://dlhb.gamebrew.org/gbhomebrews/kirbyxxl.zip | |download=https://dlhb.gamebrew.org/gbhomebrews/kirbyxxl.zip | ||
|website=http://www.devrs.com/gb/hmgd/snip.html | |website=http://www.devrs.com/gb/hmgd/snip.html |
Revision as of 07:32, 9 September 2023
Kirby XXL | |
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General | |
Author | Harry Mulder |
Type | Samples |
Version | 35K |
License | Mixed |
System | DMG (ASM) |
Last Updated | 1998/03/12 |
Links | |
Download | |
Website | |
Source | |
A demo that shows how you can set up interrupts for various screen segments, utilizing different techniques. It is also a good example on how to use the Gameboy Tile Designer (GBTD) library.
It was a contester for the GameBoy '98 Demo Competition.
External links
- Author's website - http://www.devrs.com/gb/hmgd/snip.html
- GameBoy '98 Demo Competition - http://digitalparadise.cgocable.ca/GB98/ (archived)