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RobodromDS: Difference between revisions

From GameBrew
(Created page with "{{Infobox homebrew | title = RobodromDS | image = File:Robodromds.gif | type = Puzzle | version = 0.03a | licence = Mixed | author = Cotsz ...")
 
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| licence    = Mixed
| licence    = Mixed
| author      = Cotsz
| author      = Cotsz
| website    = http://cotsz.dev-fr.org/
| website    = https://web.archive.org/web/20130704032214/http://cotsz.dev-fr.org/
| download    = Media:Robodromds.rar
| download    = Media:Robodromds.rar
| source      =  
| source      =  
}}   
}}   


RobodromDS is a complete conversion of a game started on Amiga in 68000 code, the 3rd december 1992. There are 6 levels available.
RobodromDS is a complete conversion of a game started on Amiga in 68000 code, the 3rd December 1992. There are 6 levels available.


==User guide==
==User guide==
The playground is composed of walls, doors and tiles ... Small autonomous robots, shaped tanks can roll over these tiles. The player's goal is to guide robots through multiple levels to join their arrival tile, symbolized by a closed hand with inch-up. For this, player can put directional tiles, producing a trail for each robot.
The playground is composed of walls, doors and tiles. Small autonomous robots, shaped tanks can roll over these tiles. Your goal is to guide robots through multiple levels to join their arrival tile, symbolized by a closed hand with inch-up. For this, you can put directional tiles, producing a trail for each robot.


In addition to the 4-way, the player has 5 colours to select for wich robot is the designed tile. There are four colors to control each robot-tank.  
In addition to the 4-way, you have 5 colours to select for which robot is the designed tile. There are 4 colors to control each robot-tank.  


After finishing a level, player can access the next level. Watch out not to lose or need to restart.
After finishing a level, you can access to the next level. Watch out not to lose or you will need to start over.


==Controls==
==Controls==
A/B - put and clear tiles  
A/B - Put and clear tiles  


L/R - change direction or color  
L/R - Change direction or color  


D-pad - scroll
D-Pad - Scroll


==Changelog==
==Changelog==
'''0.03a 15/08/2008'''
'''0.03a 15/08/2008'''
*1st playable version.
* 1st playable version.
*A.I.
* A.I.


'''0.02s 11/08/2008'''
'''0.02s 11/08/2008'''
*Not playable at all.
* Not playable at all.
*No soundtrack started (touch the [F] board key to do this, and for "NEXT").
* No soundtrack started (touch the [F] board key to do this, and for "NEXT").
*Software scrolling incorporated (using DMA only).
* Software scrolling incorporated (using DMA only).
*Hardware sprites for cursor, robots and turrets incorporated
* Hardware sprites for cursor, robots and turrets incorporated (thanks to PALib).
(thanks to PALib).
* Somes keys adding:
*Somes keys adding :
** You can now put and clear tiles with keys: A, B.
:You can now put and clear tiles with keys : A, B.
** Change direction or color with keys: L, R.
:Change direction or color with keys : L, R.
** Scroll with the cross.
:Scroll with the cross.
* New DS version features:
*New DS version features :
** Intelligent cursor.
:Intelligent cursor.
** Focus zone (for touchscreen scrolling in near future).
:Focus zone (for touchscreen scrolling in near futur).
 
[[Category:Homebrew applications]]

Revision as of 01:41, 21 Haziran 2021

RobodromDS
File:Robodromds.gif
General
Author(s)Cotsz
TypePuzzle
Version0.03a
LicenceMixed
Links
[Media:Robodromds.rar Download]
Website
Advertisements

<htmlet>adsense</htmlet>


RobodromDS is a complete conversion of a game started on Amiga in 68000 code, the 3rd December 1992. There are 6 levels available.

User guide

The playground is composed of walls, doors and tiles. Small autonomous robots, shaped tanks can roll over these tiles. Your goal is to guide robots through multiple levels to join their arrival tile, symbolized by a closed hand with inch-up. For this, you can put directional tiles, producing a trail for each robot.

In addition to the 4-way, you have 5 colours to select for which robot is the designed tile. There are 4 colors to control each robot-tank.

After finishing a level, you can access to the next level. Watch out not to lose or you will need to start over.

Controls

A/B - Put and clear tiles

L/R - Change direction or color

D-Pad - Scroll

Changelog

0.03a 15/08/2008

  • 1st playable version.
  • A.I.

0.02s 11/08/2008

  • Not playable at all.
  • No soundtrack started (touch the [F] board key to do this, and for "NEXT").
  • Software scrolling incorporated (using DMA only).
  • Hardware sprites for cursor, robots and turrets incorporated (thanks to PALib).
  • Somes keys adding:
    • You can now put and clear tiles with keys: A, B.
    • Change direction or color with keys: L, R.
    • Scroll with the cross.
  • New DS version features:
    • Intelligent cursor.
    • Focus zone (for touchscreen scrolling in near future).

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