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Katawa Shoujo R7 Vita: Difference between revisions

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Katawa Shoujo is a visual novel-style game that originally came out for PC. This release is a comprehensive remaster (Katawa Shoujo r7) that includes features and changes found in the [https://ks.renai.us/viewtopic.php?f=3&t=13530 master post].
Katawa Shoujo is a visual novel originally released for PC. This release is a comprehensive remaster (Katawa Shoujo r7) that includes features and changes found in the [https://ks.renai.us/viewtopic.php?f=3&t=13530 master post].


==User guide==
==User guide==

Revision as of 12:59, 8 Haziran 2023

Katawa Shoujo R7
Katawashoujor7vita.png
General
Authoravonder
TypeAdventure
Version1.04
LicenseMixed
Last Updated2023/06/01
Links
[Mega AIO Download]
Website

Katawa Shoujo is a visual novel originally released for PC. This release is a comprehensive remaster (Katawa Shoujo r7) that includes features and changes found in the master post.

User guide

The PS Vita version functions identically to the PC release, and all expansion content is available, with some limitations:

  • No FMV (Full Motion Video) support.
  • Videos are provided separately and must be viewed with a standalone video player. Use Vita Media Player.
  • No self-voicing, as the Vita doesn't have a TTS engine.
  • The Vita has some issues rendering transforms and transitions simultaneously, causing occasional lag.

Ren'Py 7 was not really designed to work on 180 megabytes of RAM, so a few tricks needed to be implemented:

  • The language files are separated out into their own modules. To change the language, download the respective archive and replace base-lang.rpa and base-script.rpa in the /game/ directory with the language of your choosing. Loading more than one language pack is not advised, but saving the game in one language and loading it after changing the language files will work. The .vpk comes bundled with the English version.
  • Likewise, any loaded expansions will add to the RAM burden, and for the most demanding ones the amount left is not enough; this is why base-script.rpa is separated out. Moving it outside the /game/ directory will unload the main game's script from memory, and allow those expansions to be played with no issues. Don't forget to place it back after finishing.
  • Even still, the amount of memory errors seems to increase dramatically with the size of the persistent file, to the point that 100%ing the game on a single file would've not been possible. The vast majority of this file is information about what text you've seen, so you have two options:
    • Flush this data automatically at each save, and not record what text you've seen. (This option and, consequently, "Skip unread text" are on by default, as the prospect of someone not reading these instructions and having their game slowly become unplayable is frightening.)
    • Flush this data manually, if recording seen text is something you require for completion. You'll need to do it about once per route.
    • The controls for these options are located on the "Accessibility options" screen.

The game will still eventually run out of memory, but it'll happen at rare enough intervals as to not be a hindrance to a pleasant reading experience.

Expansions

Four expansions have been developed:

  • The Dream of a Little Star - A story set deep within an alternate universe, and a testament to the capabilities of the Ren'Py engine.
  • Summer's Clover - A rather infamous mod from the olden days when modding Katawa Shoujo was illegal.
  • Learning to Fly - Act 1 - A recent mod, developed with the higher-resolution capability in mind and with prospects for an extended future.
  • pXt - The only thing made by 4LS on this list.

Mods are distributed as singular .rpa files, and are loaded and unloaded by putting them into the /game/ directory.

Controls

katawashoujor7vita8.png

Screenshots

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External links

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