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CTR-Studio is a project developed by the MapStudioProject. It is a 3D model viewer and editor, specifically designed for the BCRES and BCH format. The project aims to provide a user-friendly interface for working with 3D models, materials, and textures used in the mods. | CTR-Studio is a project developed by the MapStudioProject. It is a 3D model viewer and editor, specifically designed for the BCRES and BCH format. The project aims to provide a user-friendly interface for working with 3D models, materials, and textures used in the mods. | ||
==Features== | |||
==Features | |||
* Export/replacing for models with full rig support, custom bones, vertex colors and uv layers. | * Export/replacing for models with full rig support, custom bones, vertex colors and uv layers. | ||
* Supports .div generating for mk7 during a model import. | * Supports .div generating for mk7 during a model import. | ||
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* Texture export/replacing with full encoding options and mipmap support. | * Texture export/replacing with full encoding options and mipmap support. | ||
== | ==User guide== | ||
Requirements to run: | |||
* | *[https://dotnet.microsoft.com/en-us/download/dotnet/6.0 Net6.0 runtime]. | ||
*[https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170 C++ resdist x64] | |||
Please note that the project is still under development, and some features might be subject to change or may not be fully functional at the moment. You can follow the project's progress and contribute to its development on the GitHub repository. | |||
==Screenshots== | ==Screenshots== |
Revision as of 04:45, 31 Mayıs 2023
CTR-Studio | |
---|---|
General | |
Author | MapStudioProject |
Type | Hack Utilities |
Version | 1.0.469 |
License | MIT License |
Last Updated | 2023/04/26 |
Links | |
Download | |
Website | |
Source | |
CTR-Studio is a project developed by the MapStudioProject. It is a 3D model viewer and editor, specifically designed for the BCRES and BCH format. The project aims to provide a user-friendly interface for working with 3D models, materials, and textures used in the mods.
Features
- Export/replacing for models with full rig support, custom bones, vertex colors and uv layers.
- Supports .div generating for mk7 during a model import.
- Fully editable and configurable materials with export/replace/copy/paste options.
- Configurable vis data used for toggling mesh data along with custom mesh sorting and layer configuring.
- LUT export/replacing as images.
- Texture export/replacing with full encoding options and mipmap support.
User guide
Requirements to run:
Please note that the project is still under development, and some features might be subject to change or may not be fully functional at the moment. You can follow the project's progress and contribute to its development on the GitHub repository.
Screenshots
Changelog
v1.0.469
- Fixes to updating skeleton render while animation is playing