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WTN is a platform game. It contains 7 levels.
WTN is a homebrew platform game for the NDS. It contains 7 levels.


==User guide==
==User guide==
The hero, named Cube (originally was a cube) can absorb certain objects to be used later as a key example.
The hero, named Cube (because it was originally a cube), can absorb certain objects, to use them later, such as a key for example.


[[File:Wtnds2.png]]
The objective is to control Cube and destroy the enemies by jumping on them, absorb the keys that you find on the way then open doors to go from one place to another.


==Controls==
==Controls==
Left/Right - move the player
Left/Right - Move
 
Down - Fall off a stable platform
 
A - Jump


A - jump
B - Absorb other objects (key for now)


B - absorb other objects
B+Down - Release an object


B+Down - release an object
X - Attack, Pass a door


X - attack, launch a bomb, fire a torpedo
R - Skip current level


R - skip the current level
Start - Pause


Start - pause
==Screenshots==
[[File:Wtnds2.png]]
 
==Compatibility==
Tested on:
 
DSTT <br>
R4 <br>
DSTTi <br>
M3 <br>
M3i Zero <br>


==Changelog==
==Changelog==
'''31/08/2011'''  
'''31/08/2011'''  
*Playable version, containing seven levels.
* Playable version, containing 7 levels.


'''30/08/2009'''  
'''30/08/2009'''  
*First public release, still in beta.
* First public release, still in beta.


==Credits==
==Credits==
The PAlib of Mollusk.
The PAlib, by Mollusk, which avoided me the libnds.
 
All the folks on the [http://www.playeradvance.org Player Advance forum] who helped.


Everyone's forum Advance Player (www.playeradvance.org) who helped during the problems faced.
Code, graphics and sound by Delca.


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew platform games on DS]]

Revision as of 15:47, 12 Haziran 2021

W t n
File:Wtnds.png
General
Author(s)Delca
TypePlatform
Version31/08/2011
LicenceMixed
Links
[Media:Wtnds.rar Download]
Website
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WTN is a homebrew platform game for the NDS. It contains 7 levels.

User guide

The hero, named Cube (because it was originally a cube), can absorb certain objects, to use them later, such as a key for example.

The objective is to control Cube and destroy the enemies by jumping on them, absorb the keys that you find on the way then open doors to go from one place to another.

Controls

Left/Right - Move

Down - Fall off a stable platform

A - Jump

B - Absorb other objects (key for now)

B+Down - Release an object

X - Attack, Pass a door

R - Skip current level

Start - Pause

Screenshots

File:Wtnds2.png

Compatibility

Tested on:

DSTT
R4
DSTTi
M3
M3i Zero

Changelog

31/08/2011

  • Playable version, containing 7 levels.

30/08/2009

  • First public release, still in beta.

Credits

The PAlib, by Mollusk, which avoided me the libnds.

All the folks on the Player Advance forum who helped.

Code, graphics and sound by Delca.


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