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NZP Reboot Switch: Difference between revisions

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Line 7: Line 7:
|type=Shooter
|type=Shooter
|version=2023
|version=2023
|license=N/A
|license=Mixed
|download=[https://github.com/nzp-team/NZP-Reboot/tree/master/nx/nzportable Old Version] and [https://github.com/nzp-team/nzportable/releases Nightly]
|download=[https://github.com/nzp-team/NZP-Reboot/tree/master/nx/nzportable Old Version] and [https://github.com/nzp-team/nzportable/releases Nightly]
|website=https://github.com/nzp-team/nzportable
|website=https://github.com/nzp-team/nzportable

Revision as of 09:17, 16 Mayıs 2023

NZ:P Reboot
Nzprebootnx.png
General
Authornzp-developers
TypeShooter
Version2023
LicenseMixed
Last Updated2023/04/05
Links
[Old Version and Nightly Download]
Website
Source

NZ:P, the Call of Duty: Zombies is a de-make powered by various enhanced forks of the Quake engine, and has been in development since 2009.

The game itself is mostly feature-equivalent with Call of Duty: World at War on a generic level. Gameplay components are implemented, with some parity differences, but most World at War maps and their gimmicks are not yet represented. Various small features from Call of Duty: Black Ops are present, but not on as wide of a scale as compared to World at War.

Installation

Extract the folder inside the .ZIP archive into /switch/ and launch with Homebrew Launcher.

Requires extra memory, so make sure to open HBLauncher by holding R over an installed title.

Screenshots

nzprebootnx2.png

nzprebootnx3.png

nzprebootnx4.png

Credits

  • Blubswillrule - Coding, Models, GFX, Sounds, Music.
  • Ju[s]tice - Maps, Models, GFX.
  • Jukki - Coding.
  • Biodude - Sounds.
  • Dr_Mabuse1981 - Coding.
  • Naievil - Coding, NX Port, 3DS Port.
  • MotoLegacy - Coding, GFX, Music, 3DS Port.
  • Derped_Crusader - Models, GFX.
  • Rinnegatamante - VITA Port.

Special Thanks:

  • Spike - FTEQW.
  • Shpuld - Clean-CSQC.
  • Crow_Bar - dQuake.
  • st1x51 - dQuakePlus.
  • fgsfdsfgs - QuakespasmNX.
  • masterfeizz - ctrQuake.
  • Diabolikal - ctr/QS HLBSP implementation.
  • Havok.
  • Azenn - GFX help.
  • Marty P. - Music help.
  • BCDeshiG - Heavy bug testing.
  • The many Quakespasm contributors - well, erm, Quakespasm.

External links

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