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| Based on the reverse-engineered codebase from Raptor Call Of The Shadows by nukeykt, skynettx, and wel97459. | | Based on the reverse-engineered codebase from Raptor Call Of The Shadows by nukeykt, skynettx, and wel97459. |
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| == Installing ==
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| You need the original assets (GLB files) from Raptor Call Of The Shadows v1.2 shareware or fullversion. Important only the DOS version v1.2 is compatible! You have to take care of these files yourself.
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| === Shareware ===
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| <ol>
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| <li>Copy the following files to Raptor directory:
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| <div class="snippet-clipboard-content notranslate position-relative overflow-auto">
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|
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| <pre>FILE0000.GLB
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| FILE0001.GLB </pre>
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| </li>
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| <li>Copy the <code>raptor.exe</code> (Windows) or <code>raptor</code> (Linux or macOS) and <code>SETUP(ADLIB).INI or SETUP(MIDI).INI</code> files from build directory to Raptor directory. For Midi support over TinySoundFont copy the soundfont <code>TimGM6mb.sf2</code> from <code>include\TimGM6mb\</code> to Raptor directory. Under Windows copy the <code>SDL.dll</code> from <code>include\SDL2-devel-2.0.14-VC\SDL2-2.0.14\lib\x86\</code> <code>include\SDL2-devel-2.0.14-VC\SDL2-2.0.14\lib\x64\</code> folder or from <code>include\SDL2-devel-2.0.14-mingw\SDL2-2.0.14\i686-w64-mingw32\bin\</code> <code>include\SDL2-devel-2.0.14-mingw\SDL2-2.0.14\x86_64-w64-mingw32\bin\</code>folder (depending on which version you prefer) to Raptor directory. Under Linux install lib-sdl2 from the packagemanager of your respective distro. When you use macOS install lib-sdl2 from dmg or from a packagemanager like brew etc.</li>
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| <li>The final folder should look like this:
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| <div class="snippet-clipboard-content notranslate position-relative overflow-auto">
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|
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| <pre>FILE0000.GLB
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| FILE0001.GLB
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| SDL2.dll (only under Windows required)
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| SETUP(ADLIB).INI or SETUP(MIDI).INI
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| TimGM6mb.sf2
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| raptor.exe (under Windows) or raptor (under Linux or macOS)</pre>
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| </li></ol>
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|
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| === Fullversion ===
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| <ol>
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| <li>Copy the following files to Raptor directory:
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| <div class="snippet-clipboard-content notranslate position-relative overflow-auto">
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|
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| <pre>FILE0000.GLB
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| FILE0001.GLB
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| FILE0002.GLB
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| FILE0003.GLB
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| FILE0004.GLB </pre>
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| </li>
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| <li>Copy the <code>raptor.exe</code> (Windows) or <code>raptor</code> (Linux or macOS) and <code>SETUP(ADLIB).INI or SETUP(MIDI).INI</code> files from build directory to Raptor directory. For Midi support over TinySoundFont copy the soundfont <code>TimGM6mb.sf2</code> from <code>include\TimGM6mb\</code> to Raptor directory. Under Windows copy the <code>SDL.dll</code> from <code>include\SDL2-devel-2.0.14-VC\SDL2-2.0.14\lib\x86\</code> <code>include\SDL2-devel-2.0.14-VC\SDL2-2.0.14\lib\x64\</code> folder or from <code>include\SDL2-devel-2.0.14-mingw\SDL2-2.0.14\i686-w64-mingw32\bin\</code> <code>include\SDL2-devel-2.0.14-mingw\SDL2-2.0.14\x86_64-w64-mingw32\bin\</code>folder (depending on which version you prefer) to Raptor directory. Under Linux install lib-sdl2 from the packagemanager of your respective distro. When you use macOS install lib-sdl2 from dmg or from a packagemanager like brew etc.</li>
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| <li>The final folder should look like this:
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|
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| <pre>FILE0000.GLB
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| FILE0001.GLB
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| FILE0002.GLB
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| FILE0003.GLB
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| FILE0004.GLB
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| SDL2.dll (only under Windows required)
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| SETUP(ADLIB).INI or SETUP(MIDI).INI
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| TimGM6mb.sf2
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| raptor.exe (under Windows) or raptor (under Linux or macOS)</pre>
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| </li></ol>
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| ==Controls== | | ==Controls== |
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| ==Screenshots== | | ==Screenshots== |
| https://dlhb.gamebrew.org/xboxhomebrews/raptorxbox5.png | | https://dlhb.gamebrew.org/xboxhomebrews/raptorxbox7.png |
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| | https://dlhb.gamebrew.org/xboxhomebrews/raptorxbox8.png |
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| ==Media== | | ==Media== |