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Skyline Switch: Difference between revisions

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(Created page with "{{Infobox Switch Homebrews |title=Skyline |image=skylineswitch.png |description=An environment for runtime hooking/code patching within Super Smash Bros Ultimate. |author=skyline-dev |lastupdated=2023/01/22 |type=Hack Utilities |version=beta |license=MIT |download=https://dlhb.gamebrew.org/switchhomebrews/skylineswitch.7z |website=https://github.com/skyline-dev/skyline |source=https://github.com/skyline-dev/skyline |donation= }} {{#seo: |title=Switch Rom Hacks (Hack Util...")
 
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Skyline is a system that allows for modifying, intercepting and altering the code of Super Smash Bros Ultimate at runtime. With Skyline, you can change, hook and patch the code of Super Smash Bros Ultimate while it is running. Skyline lets you manipulate, inject and fix the code of Super Smash Bros Ultimate in real time.
An environment for runtime hooking/code patching within Super Smash Bros Ultimate.


==Media==
== Usage ==
<youtube></youtube>
# Head to the Release page
# Download the latest release (skyline.zip)
# Copy the <code>exefs</code> directory on your SD in the following directory: <code>atmosphere/contents/&lt;game titleid&gt;/</code>
# Remove the ''main.npdm'' file from the newly added directory unless you are modding <code>Super Smash Bros. Ultimate</code>.<br />
This file has to be made on a game-by-game basis and will usually be provided by plugin makers or made yourself using a mix of <code>HACTool</code> and <code>npdmtool</code>.
# If you wish to install a plugin, drop it in the following directory: <code>atmosphere/contents/&lt;game titleid&gt;/romfs/skyline/plugins/</code>


== Compatibility issues ==
Skyline's way of initializing is not compatible with every game out of the box due to various reasons that can't be anticipated.<br />
Mod developers might sometimes modify Skyline to make it compatible with a specific game which you should use if you are running into crashes.


==Screenshots==
Here are links to a few derivates (that you might have to build yourself):
https://dlhb.gamebrew.org/switchhomebrews/skylineswitch-01.png
https://dlhb.gamebrew.org/switchhomebrews/skylineswitch-02.png
https://dlhb.gamebrew.org/switchhomebrews/skylineswitch-03.png
https://dlhb.gamebrew.org/switchhomebrews/skylineswitch-04.png
https://dlhb.gamebrew.org/switchhomebrews/skylineswitch-05.png
https://dlhb.gamebrew.org/switchhomebrews/skylineswitch-06.png
https://dlhb.gamebrew.org/switchhomebrews/skylineswitch-07.png
https://dlhb.gamebrew.org/switchhomebrews/skylineswitch-08.png


==Changelog==
* [https://github.com/3096/skyline Animal Crossing New Horizon]
'''v.1.0'''
* [https://github.com/3096/skyline/tree/sword Pokémon Sword/Shield]
* First Release.
* [https://github.com/3096/skyline/tree/xde Xenoblade Chronicles Definitive Edition]
* [https://github.com/3096/skyline/tree/jack Dragon Quest XI S]
* [https://github.com/Raytwo/p5rcbt Persona 5 Royal]
* [https://github.com/Raytwo/masquerade-rs Persona 5 Strikers]
* [https://github.com/three-houses-research-team/aldebaran-rs Fire Emblem Three Houses]
 
== Contributors ==
This project is derived from OdysseyReversed and Starlight.
 
* [https://github.com/3096 3096]
* [https://github.com/khang06 khang06]
* [https://github.com/OatmealDome OatmealDome]
* [https://github.com/random0666 Random0666]
* [https://github.com/shadowninja108 shadowninja108]
* [https://github.com/shibbo shibbo] - Repo derived from their work on OdysseyReversed
* [https://github.com/Thog Thog] - Expertise in how rtld is implemented
* [https://github.com/jakibaki jakibaki] - Advice with numerous things, including runtime hooking
 
== Credits ==
* devkitA64
* libnx - switch build rules


== External links ==
== External links ==
* Gbatemp - https://github.com/skyline-dev/skyline
* Github - https://github.com/skyline-dev/skyline
* Github - https://github.com/skyline-dev/skyline
* VitaDB -

Revision as of 14:34, 22 April 2023

Skyline
File:Skylineswitch.png
General
Authorskyline-dev
TypeHack Utilities
Versionbeta
LicenseMIT License
Last Updated2023/01/22
Links
Download
Website
Source

Skyline is a system that allows for modifying, intercepting and altering the code of Super Smash Bros Ultimate at runtime. With Skyline, you can change, hook and patch the code of Super Smash Bros Ultimate while it is running. Skyline lets you manipulate, inject and fix the code of Super Smash Bros Ultimate in real time.

Usage

  1. Head to the Release page
  2. Download the latest release (skyline.zip)
  3. Copy the exefs directory on your SD in the following directory: atmosphere/contents/<game titleid>/
  4. Remove the main.npdm file from the newly added directory unless you are modding Super Smash Bros. Ultimate.

This file has to be made on a game-by-game basis and will usually be provided by plugin makers or made yourself using a mix of HACTool and npdmtool.

  1. If you wish to install a plugin, drop it in the following directory: atmosphere/contents/<game titleid>/romfs/skyline/plugins/

Compatibility issues

Skyline's way of initializing is not compatible with every game out of the box due to various reasons that can't be anticipated.
Mod developers might sometimes modify Skyline to make it compatible with a specific game which you should use if you are running into crashes.

Here are links to a few derivates (that you might have to build yourself):

Contributors

This project is derived from OdysseyReversed and Starlight.

Credits

  • devkitA64
  • libnx - switch build rules

External links

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