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{{Infobox Switch Homebrews | {{Infobox Switch Homebrews | ||
|title=NZ:P Reboot | |title=NZ:P Reboot | ||
|image= | |image=nzprebootnx.png | ||
|description=A faithful recreation of Call of Duty Zombies for the PC and PlayStation Portable. Powered by Quake and coffee. | |description=A faithful recreation of Call of Duty Zombies for the PC and PlayStation Portable. Powered by Quake and coffee. | ||
|author=nzp-developers | |author=nzp-developers | ||
|lastupdated= | |lastupdated=2023/04/05 | ||
|type=Shooter | |type=Shooter | ||
|version= | |version=2023 | ||
|license=N/A | |license=N/A | ||
|download=https:// | |download=[https://github.com/nzp-team/NZP-Reboot/tree/master/nx/nzportable Old Version] and [https://github.com/nzp-team/nzportable/releases Nightly] | ||
|website=https://github.com/nzp- | |website=https://github.com/nzp-team/nzportable | ||
|source=https://github.com/nzp- | |source=https://github.com/nzp-team/nzportable | ||
|donation= | |donation= | ||
}} | }} | ||
NZ:P, the Call of Duty: Zombies is a de-make powered by various enhanced forks of the Quake engine, and has been in development since 2009. | |||
The game itself is mostly feature-equivalent with Call of Duty: World at War on a generic level. Gameplay components are implemented, with some parity differences, but most World at War maps and their gimmicks are not yet represented. Various small features from Call of Duty: Black Ops are present, but not on as wide of a scale as compared to World at War. | |||
== | ==Installation== | ||
Extract the folder inside the .ZIP archive into /switch/ and launch with Homebrew Launcher. | |||
Requires extra memory, so make sure to open HBLauncher by holding R over an installed title. | |||
==Screenshots== | ==Screenshots== | ||
https://dlhb.gamebrew.org/switchhomebrews/ | https://dlhb.gamebrew.org/switchhomebrews/nzprebootnx2.png | ||
https://dlhb.gamebrew.org/switchhomebrews/ | |||
https://dlhb.gamebrew.org/switchhomebrews/ | https://dlhb.gamebrew.org/switchhomebrews/nzprebootnx3.png | ||
https://dlhb.gamebrew.org/switchhomebrews/nzprebootnx4.png | |||
==Credits== | |||
*Blubswillrule - Coding, Models, GFX, Sounds, Music. | |||
*Ju[s]tice - Maps, Models, GFX. | |||
*Jukki - Coding. | |||
*Biodude - Sounds. | |||
*Dr_Mabuse1981 - Coding. | |||
*Naievil - Coding, NX Port, 3DS Port. | |||
*MotoLegacy - Coding, GFX, Music, 3DS Port. | |||
*Derped_Crusader - Models, GFX. | |||
*Rinnegatamante - VITA Port. | |||
Special Thanks: | |||
*Spike - FTEQW. | |||
* | *Shpuld - Clean-CSQC. | ||
*Crow_Bar - dQuake. | |||
*st1x51 - dQuakePlus. | |||
*fgsfdsfgs - QuakespasmNX. | |||
*masterfeizz - ctrQuake. | |||
*Diabolikal - ctr/QS HLBSP implementation. | |||
*Havok. | |||
*Azenn - GFX help. | |||
*Marty P. - Music help. | |||
*BCDeshiG - Heavy bug testing. | |||
*The many Quakespasm contributors - well, erm, Quakespasm. | |||
== External links == | == External links == | ||
* | * GitHub - https://github.com/nzp-team/nzportable | ||
* | * GitHub - https://github.com/nzp-developers/NZP-Reboot | ||
Revision as of 09:16, 16 Mayıs 2023
NZ:P Reboot | |
---|---|
General | |
Author | nzp-developers |
Type | Shooter |
Version | 2023 |
License | N/A |
Last Updated | 2023/04/05 |
Links | |
[Old Version and Nightly Download] | |
Website | |
Source | |
NZ:P, the Call of Duty: Zombies is a de-make powered by various enhanced forks of the Quake engine, and has been in development since 2009.
The game itself is mostly feature-equivalent with Call of Duty: World at War on a generic level. Gameplay components are implemented, with some parity differences, but most World at War maps and their gimmicks are not yet represented. Various small features from Call of Duty: Black Ops are present, but not on as wide of a scale as compared to World at War.
Installation
Extract the folder inside the .ZIP archive into /switch/ and launch with Homebrew Launcher.
Requires extra memory, so make sure to open HBLauncher by holding R over an installed title.
Screenshots
Credits
- Blubswillrule - Coding, Models, GFX, Sounds, Music.
- Ju[s]tice - Maps, Models, GFX.
- Jukki - Coding.
- Biodude - Sounds.
- Dr_Mabuse1981 - Coding.
- Naievil - Coding, NX Port, 3DS Port.
- MotoLegacy - Coding, GFX, Music, 3DS Port.
- Derped_Crusader - Models, GFX.
- Rinnegatamante - VITA Port.
Special Thanks:
- Spike - FTEQW.
- Shpuld - Clean-CSQC.
- Crow_Bar - dQuake.
- st1x51 - dQuakePlus.
- fgsfdsfgs - QuakespasmNX.
- masterfeizz - ctrQuake.
- Diabolikal - ctr/QS HLBSP implementation.
- Havok.
- Azenn - GFX help.
- Marty P. - Music help.
- BCDeshiG - Heavy bug testing.
- The many Quakespasm contributors - well, erm, Quakespasm.