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==Screenshots== | ==Screenshots== | ||
https://dlhb.gamebrew.org/vitahomebrews/potatoom3vita-01.png | https://dlhb.gamebrew.org/vitahomebrews/potatoom3vita-01.png | ||
https://dlhb.gamebrew.org/vitahomebrews/potatoom3vita-02.png | https://dlhb.gamebrew.org/vitahomebrews/potatoom3vita-02.png | ||
https://dlhb.gamebrew.org/vitahomebrews/potatoom3vita-03.png | https://dlhb.gamebrew.org/vitahomebrews/potatoom3vita-03.png | ||
https://dlhb.gamebrew.org/vitahomebrews/potatoom3vita-04.png | https://dlhb.gamebrew.org/vitahomebrews/potatoom3vita-04.png | ||
Revision as of 12:41, 30 March 2023
Potatoom 3 | |
---|---|
General | |
Author | Rinnegatamante |
Type | Shooter |
Version | 0.1 |
License | GPL-3.0 |
Last Updated | 2023/03/07 |
Links | |
Download | |
Website | |
Source | |
Potatoom 3 is a PoC level port of Doom 3, popular FPS made by idSoftware with idTech 4 engine. This port is based over a modified version of dhewm3 that adds basic multithreading support to idTech 4 optimized furtherly to squeeze as much performances as possible.
Note that this is intended as a PoC since Vita hw is basically not good enough for idTech 4. The author has included in the release the demo files of Doom 3.
Installation
Requires libshacccg.suprx to use.
Install the VPK on your homebrew enabled PS Vita or PS TV.
Place the dhewm3 folder to ux0:data.
Screenshots
Media
d3es-vita - Doom 3 Port: Fixed renderer, run with "Ultra" settings (Rinne4Fun)
Changelog
v0.1
- First Release.