Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

ONScripter Wii: Difference between revisions

From GameBrew
No edit summary
Line 12: Line 12:
|source=http://github.com/brijohn/onscripter-wii/tree/master
|source=http://github.com/brijohn/onscripter-wii/tree/master
}}
}}
ONScripter is an open-source, cross-platform clone of the NScripter Visual Novel engine. The original ONScripter was created by Opagee, and a version that supports the English language is maintained by Haeleth.
ONScripter is an open-source, cross-platform clone of the NScripter Visual Novel engine.  
 
The original ONScripter was created by Opagee, and a version that supports the English language is maintained by Haeleth.


== Installation ==
== Installation ==

Revision as of 05:30, 8 March 2023

ONScripter
Onscripterwii2.png
General
AuthorBrian
TypeGame engine
Versionv07.2009a
LicenseMixed
Last Updated2009/07/13
Links
Download
Website
Source

ONScripter is an open-source, cross-platform clone of the NScripter Visual Novel engine.

The original ONScripter was created by Opagee, and a version that supports the English language is maintained by Haeleth.

Installation

Extract ONScripter to your SD card, then add your game files into a directory under /apps/onscripter/games/.

The game files typically include a file named 0.txt or nscript.dat, and one or more files with the extension arc.nsa or arc.sar.

After that edit the games.xml file located in the /apps/onscripter/ directory. This file lists all the games you have installed and allows you to select the game you wish to play.

Each entry in the games.xml file should look similar to the following:

 <game id="" title=""> <!-- Games are sorted in the menu based on id with the title displayed. -->
    <english /> <!-- Activates English language mode. Default is Japanese -->
    <root path="/path/to/game/root" /> <!-- Specifies path to installed game files (Required) -->
    <save path="/path/to/save/dir" /> <!-- Specifies path to place save games at. Default is root path -->
    <font file="/path/to/font/file" /> <!-- Specifies ttf file to use with game. Default is default.ttf in root path -->
    <registry file="/path/to/registry/file" /> <!-- Specifies registry file to use with game. Default is registry.txt in root path -->
 </game>

User guide

Resources/Visual Novels:

Media

Tsukihime Opening on wii (Arceous Dawnning)

Changelog

v07.2009a

  • Fixed bug preventing Tsukihime from working.
  • Changed path delimiter to semicolon.
  • Mouse no longer leaves trail.

v07.2009

  • Merged latest upstream changes.
  • Fixed mp3/audio issues.

v04.2009a

  • Merged latest upstream changes.
  • Fixed specifying multiple archive paths.
  • Added ogg_only option to xml file.

v04.2009

  • Added Graphical menu using libwiigui.
  • Added ability to delete and add games via gui.

v03.2009

  • updated to latest svn version of ONScripter-En.
  • Fixed crash when playing mp3 files.
  • added missing default.ttf to the test game.

External links

Advertising: