More actions
No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
|description=An interpreter to play Jazz Jackrabbit on Wii. | |description=An interpreter to play Jazz Jackrabbit on Wii. | ||
|author=tehpola | |author=tehpola | ||
|lastupdated= | |lastupdated=2023/10/28 | ||
|type=Platform | |type=Platform | ||
|version= | |version=20231028 | ||
|license=GPL-2.0 | |license=GPL-2.0 | ||
|download=https://dlhb.gamebrew.org/wiihomebrews/openjazzwii.7z | |download=https://dlhb.gamebrew.org/wiihomebrews/openjazzwii.7z | ||
Line 49: | Line 49: | ||
==Known issues== | ==Known issues== | ||
Network games don't work in this build, but the support is there in the code. | Network games don't work in this build, but the support is there in the code. | ||
==Changelog== | |||
'''v.20231028''' | |||
* SDL2 support | |||
* Bugfixes and small improvements | |||
* No external dependencies besides SDL | |||
* CLI arguments, Logger | |||
* XDG directory support under Linux, *BSD and other Unices | |||
* Completely rewritten build system | |||
==External links== | ==External links== | ||
* Google Code - http://code.google.com/p/openjazz-wii/source | * Google Code - http://code.google.com/p/openjazz-wii/source | ||
* WiiBrew - https://wiibrew.org/wiki/OpenJazz_Wii | * WiiBrew - https://wiibrew.org/wiki/OpenJazz_Wii |
Revision as of 02:08, 29 October 2023
OpenJazz Wii | |
---|---|
General | |
Author | tehpola |
Type | Platform |
Version | 20231028 |
License | GPL-2.0 |
Last Updated | 2023/10/28 |
Links | |
Download | |
Website | |
Source | |
This is a port of Alister's Jazz Jackrabbit engine, OpenJazz, to the Wii.
OpenJazz is a free, open-source version of the classic Jazz Jackrabbit™ games, allowing the game to run on modern systems. The Wii port aims to have 1-1 feature support with the PC version with as minimal of changes as possible.
Installation
To install, simply move the apps directory from the downloaded file to the root of your SD-card.
Then, transfer your Jazz Jackrabbit datafiles to the /apps/OpenJazz folder.
If you don't have the datafiles, a shareware version of the first episode can be downloaded for free here.
User guide
Jazz Jackrabbit is a platform game developed by Epic MegaGames. It features six episodes, each consisting of three worlds, with two levels and a boss level.
In the game, Jazz has a life bar that decreases when enemies hit or shoot him. He can replenish his health by collecting carrots scattered throughout the levels. If his health reaches zero, Jazz will turn to ash and the level will restart from the last checkpoint.
To defeat enemies, Jazz must shoot them with the blue gun he always carries. The game features various types of bullets that deal different amounts of damage. Instead of jumping on enemies, Jazz must use his weapon to defeat them.
Controls
Hold the Wiimote sideways.
2 - Shoot
1 - Jump
A - Switch weapons
Home - Esc
Plus - Pause
Media
Jazz Jackrabbit (OpenJazz) - A Linux Game (Hex DSL)
Known issues
Network games don't work in this build, but the support is there in the code.
Changelog
v.20231028
- SDL2 support
- Bugfixes and small improvements
- No external dependencies besides SDL
- CLI arguments, Logger
- XDG directory support under Linux, *BSD and other Unices
- Completely rewritten build system
External links
- Google Code - http://code.google.com/p/openjazz-wii/source
- WiiBrew - https://wiibrew.org/wiki/OpenJazz_Wii