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OpenJazz Wii: Difference between revisions

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Line 4: Line 4:
|description=An interpreter to play Jazz Jackrabbit on Wii.
|description=An interpreter to play Jazz Jackrabbit on Wii.
|author=tehpola
|author=tehpola
|lastupdated=2011/02/19
|lastupdated=2023/10/28
|type=Platform
|type=Platform
|version=R2
|version=20231028
|license=GPL-2.0
|license=GPL-2.0
|download=https://dlhb.gamebrew.org/wiihomebrews/openjazzwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/openjazzwii.7z
Line 49: Line 49:
==Known issues==
==Known issues==
Network games don't work in this build, but the support is there in the code.
Network games don't work in this build, but the support is there in the code.
==Changelog==
'''v.20231028'''
* SDL2 support
* Bugfixes and small improvements
* No external dependencies besides SDL
* CLI arguments, Logger
* XDG directory support under Linux, *BSD and other Unices
* Completely rewritten build system


==External links==
==External links==
* Google Code - http://code.google.com/p/openjazz-wii/source
* Google Code - http://code.google.com/p/openjazz-wii/source
* WiiBrew - https://wiibrew.org/wiki/OpenJazz_Wii
* WiiBrew - https://wiibrew.org/wiki/OpenJazz_Wii

Revision as of 02:08, 29 October 2023

OpenJazz Wii
Openjazzwii2.png
General
Authortehpola
TypePlatform
Version20231028
LicenseGPL-2.0
Last Updated2023/10/28
Links
Download
Website
Source

This is a port of Alister's Jazz Jackrabbit engine, OpenJazz, to the Wii.

OpenJazz is a free, open-source version of the classic Jazz Jackrabbit™ games, allowing the game to run on modern systems. The Wii port aims to have 1-1 feature support with the PC version with as minimal of changes as possible.

Installation

To install, simply move the apps directory from the downloaded file to the root of your SD-card.

Then, transfer your Jazz Jackrabbit datafiles to the /apps/OpenJazz folder.

If you don't have the datafiles, a shareware version of the first episode can be downloaded for free here.

User guide

Jazz Jackrabbit is a platform game developed by Epic MegaGames. It features six episodes, each consisting of three worlds, with two levels and a boss level.

In the game, Jazz has a life bar that decreases when enemies hit or shoot him. He can replenish his health by collecting carrots scattered throughout the levels. If his health reaches zero, Jazz will turn to ash and the level will restart from the last checkpoint.

To defeat enemies, Jazz must shoot them with the blue gun he always carries. The game features various types of bullets that deal different amounts of damage. Instead of jumping on enemies, Jazz must use his weapon to defeat them.

Controls

Hold the Wiimote sideways.

2 - Shoot

1 - Jump

A - Switch weapons

Home - Esc

Plus - Pause

Media

Jazz Jackrabbit (OpenJazz) - A Linux Game (Hex DSL)

Known issues

Network games don't work in this build, but the support is there in the code.

Changelog

v.20231028

  • SDL2 support
  • Bugfixes and small improvements
  • No external dependencies besides SDL
  • CLI arguments, Logger
  • XDG directory support under Linux, *BSD and other Unices
  • Completely rewritten build system

External links

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