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==Screenshots== | ==Screenshots== | ||
citydemowii3.png | https://dlhb.gamebrew.org/wiihomebrews/citydemowii3.png | ||
citydemowii4.png | https://dlhb.gamebrew.org/wiihomebrews/citydemowii4.png | ||
citydemowii5.png | https://dlhb.gamebrew.org/wiihomebrews/citydemowii5.png | ||
== Changelog == | == Changelog == |
Revision as of 11:37, 26 February 2023
CityDemo | |
---|---|
General | |
Author | Owen |
Type | Demos |
Version | 1.0 |
License | Mixed |
Last Updated | 2019/05/10 |
Links | |
Download | |
Website | |
Source | |
CityDemo is a demo that showcases the capabilities of the Box2D physics engine on Wii.
The randomly generated track with buildings and overpasses in a neon/retro80s/futuristic style gives a unique look and feel, and the neon and futuristic touch adds a level of excitement and fun.
The demo also highlights the potential of Box2D in creating immersive and dynamic environments in games.
Features
- Randomly generated railway.
- Random City.
- Multiple Cameras.
Controls
All controls work for first player only.
A - Regenerate map (takes approx. 5 seconds)
B - Increase follow speed
Minus - Change camera angle
Home - Exit to homebrew menu
Screenshots
Changelog
Version 1.0 2019/05/10
- Initial release.
Credits
Owen - C Programming.
External Links
- Author's website - http://owensoft.net/project/newogame/
- WiiBrew - https://wiibrew.org/wiki/CityDemo