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Super Mario Advance 4 3DS: Difference between revisions

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|source=https://github.com/Mythical-Atlas/mario_advance_4_3ds
|source=https://github.com/Mythical-Atlas/mario_advance_4_3ds
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The game titled Super Mario Advance 4, which was originally released on the Game Boy Advance, has been ported to the Nintendo 3DS platform.
This is a homebrew port the Super Mario Advance 4 on the GBA.


==How To Run==
The CTR user library only has basic audio functions, so all audio loading and handling code was custom-written for this.
*Must be launched through the homebrew app. Cannot be installed like a normal game.
 
Only world 1-1 is implemented, but there is modular support for multiple different levels.
 
==Features==
*Basic movement.
*Some objects.
*Some enemies.
*Some object/enemy interactions.
*Death and resetting (falling into pits).
*Music and some sound effects.
*HUD.
 
==Installation==
Requires a homebrew-enabled 3DS.
 
Available in 3DSX format. Put the .3dsx file in SD:/3ds/, then launch it from the Homebrew Launcher.


==Controls==
==Controls==
* Start: exit
Start - Exit
* A: jump
 
* B: run
A - Jump
* D-pad or circle pad: move
 
B - Run
 
D-Pad or Circle Pad - Move


==Screenshots==
==Screenshots==
Line 38: Line 56:


'''0.5'''
'''0.5'''
* Too many changes to list, and I don't remember the differences lol
* Too many changes to list, and I don't remember the differences lol.
* For debug purposes, you start as racoon Mario
* For debug purposes, you start as racoon Mario.


'''0.4'''
'''0.4'''
* Added more objects
* Added more objects.
* Added more interactions with objects
* Added more interactions with objects.
* Added more animations/particles
* Added more animations/particles.
* Added more sounds
* Added more sounds.
* Other tweaks
* Other tweaks.
* Very unfinished and barely playable.
* Very unfinished and barely playable.


'''0.3'''
'''0.3'''
*Added goombas and mushrooms
*Added goombas and mushrooms.


'''0.2'''
'''0.2'''
Line 58: Line 76:
*First published version. Very unfinished and barely playable.
*First published version. Very unfinished and barely playable.


==External Links==
==External links==
* Gbatemp - https://gbatemp.net/threads/super-mario-advance-4-gets-unofficial-3ds-port-in-new-proof-of-concept-homebrew-release.624724/
* GitHub - https://github.com/Mythical-Atlas/mario_advance_4_3ds
* Github - https://github.com/Mythical-Atlas/mario_advance_4_3ds
* GBAtemp - https://gbatemp.net/threads/super-mario-advance-4-gets-unofficial-3ds-port-in-new-proof-of-concept-homebrew-release.624724/

Latest revision as of 13:35, 24 March 2023

Super Mario Advance 4
Supermarioadvance43ds.png
General
AuthorMythical-Atlas
TypePlatform
Version0.6
LicenseMixed
Last Updated2022/10/24
Links
Download
Website
Source

This is a homebrew port the Super Mario Advance 4 on the GBA.

The CTR user library only has basic audio functions, so all audio loading and handling code was custom-written for this.

Only world 1-1 is implemented, but there is modular support for multiple different levels.

Features

  • Basic movement.
  • Some objects.
  • Some enemies.
  • Some object/enemy interactions.
  • Death and resetting (falling into pits).
  • Music and some sound effects.
  • HUD.

Installation

Requires a homebrew-enabled 3DS.

Available in 3DSX format. Put the .3dsx file in SD:/3ds/, then launch it from the Homebrew Launcher.

Controls

Start - Exit

A - Jump

B - Run

D-Pad or Circle Pad - Move

Screenshots

supermarioadvance43ds-03.png supermarioadvance43ds-04.png

Changelog

0.6

  • World 1-1 is pretty much finished. Every feature from the original game is technically present and functional, but there is a lot of polishing to be done. There are a lot of things that looks or behave slightly incorrectly. However, the level is playable and can be finished.

0.5

  • Too many changes to list, and I don't remember the differences lol.
  • For debug purposes, you start as racoon Mario.

0.4

  • Added more objects.
  • Added more interactions with objects.
  • Added more animations/particles.
  • Added more sounds.
  • Other tweaks.
  • Very unfinished and barely playable.

0.3

  • Added goombas and mushrooms.

0.2

  • Fixed lagging due to audio issues.

0.1

  • First published version. Very unfinished and barely playable.

External links

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