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The program starts showing a small area around the origin: from (-2.5,-1.5) to (+1.5,+1.5)... this gives the first image. | The program starts showing a small area around the origin: from (-2.5,-1.5) to (+1.5,+1.5)... this gives the first image. | ||
== | ===Limitations=== | ||
It does not feature a superscalar quadcore 2GHz+ processor. It only has a 67 MHz ARM946E, which also has no floating point unit at all, so each operation on floating point variables doesn't turn into a single (co)processor opcode, but into a series of integer operation. | It does not feature a superscalar quadcore 2GHz+ processor. It only has a 67 MHz ARM946E, which also has no floating point unit at all, so each operation on floating point variables doesn't turn into a single (co)processor opcode, but into a series of integer operation. | ||
Revision as of 02:19, 13 December 2012
Mandelbrot Set Explorer | |
File:Mandelbrotsetexplorer2012ds.gif | |
General | |
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Author(s) | sverx |
Type | Mathematics |
Version | 09 January 2012 |
Licence | Mixed |
Links | |
[Media:Mandelbrotsetexplorerds.rar Download] | |
Website |
<htmlet>adsense</htmlet>
A Mandelbrot generator for Nintendo DS.
User guide
The program starts showing a small area around the origin: from (-2.5,-1.5) to (+1.5,+1.5)... this gives the first image.
Limitations
It does not feature a superscalar quadcore 2GHz+ processor. It only has a 67 MHz ARM946E, which also has no floating point unit at all, so each operation on floating point variables doesn't turn into a single (co)processor opcode, but into a series of integer operation.
So, to keep the image generation time acceptable, the number of maximum iterations of the aforementioned algorithm (actually to a very small value: 32)is limited. It is opt for single precision floating point variables, the fastest choice available.
Controls
Mainly controls with Stylus.
- Tap - start recalculating a new image
- Tap x2 - zoom in 2x
- Tap x5 - the second image
L/R - zoom out
Start - reset the program to the initial setting