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MyLittleBall Wii: Difference between revisions

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{{#seo:
|title=Wii Homebrew Games (Platform) - GameBrew
|title_mode=append
|image=mylittleballwii.jpg
|image_alt=MyLittleBall
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=MyLittleBall
|title=MyLittleBall
|image=mylittleballwii.jpg
|image=mylittleballwii2.png
|description=The fun game for all the family!
|description=The fun game for all the family.
|author=Pinecone
|author=Pinecone
|lastupdated=2009/03/05
|lastupdated=2009/03/05
Line 15: Line 9:
|license=BSD
|license=BSD
|download=https://dlhb.gamebrew.org/wiihomebrews/mylittleballwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/mylittleballwii.7z
|website=
|website=https://wiibrew.org/wiki/MyLittleBall
|source=
|source=
}}
}}
'''"When you present an Englishman with a principle or an instrument, no matter how impressive it may be, you will see that the English mentality is focused on finding a flaw, a drawback, or an impossibility with it. If you mention to them a machine for peeling potatoes, they will say it's not possible. But if you demonstrate it peeling a potato before their very eyes, they will still dismiss it as useless because it can't cut a pineapple." -- Charles Babbage'''
"When you present an Englishman with a principle or an instrument, no matter how impressive it may be, you will see that the English mentality is focused on finding a flaw, a drawback, or an impossibility with it. If you mention to them a machine for peeling potatoes, they will say it's not possible. But if you demonstrate it peeling a potato before their very eyes, they will still dismiss it as useless because it can't cut a pineapple." -- Charles Babbage.
 
MyLittleBall is the game that puts you, the player, in the position of a bouncy little red ball with an undying urge to further elevate himself by means of randomly arranged platforms.
 
Challenge a friend and then try to defend your high-score by blasting him off the screen.


'''MyLittleBall''' (unfortunately named game) puts you in the role of a lively red ball that bounces and strives to reach new heights by jumping across platforms that are randomly placed.
== User guide ==
=== Game modes ===
Standard Mode - Be the ball. Holding it normally, rotate the WiiMote left and right to control Mr Ball up and up and up! Keep bouncing on the platforms to avoid falling (falling is a bad idea).  


Compete against a friend and protect your high-score by knocking them off the screen!
Two-Player mode - Same rules apply, except a second player can pick up a WiiMote, press B in mid-game, and start dropping bombs on the player controlling the ball. Just point and press B to drop.


== Screenshots ==
== Screenshots ==
https://dlhb.gamebrew.org/wiihomebrews/mylittleballwii-01.jpg
mylittleballwii3.png
https://dlhb.gamebrew.org/wiihomebrews/mylittleballwii-02.jpg


== Gameplay ==
== Controls ==
=== Standard Mode ===
'''Wiimote:'''
Become the ball. Hold the WiiMote normally and rotate it left and right to control the ball and make it soar upward. Stay bouncing on the platforms to avoid falling (which is not recommended). Score as many points as you can and then challenge your friends, family, secret lovers, teachers, and coworkers!


Don't forget to bring a towel.
A - Start game


=== NEW! Two-Player Mode ===
Minus - Pause game
The same rules apply, except a second player can grab a WiiMote, press 'B' during the game, and start bombing the player controlling the ball. Simply aim and press 'B' to drop the bombs.


== Controls ==
Tilt - Move/Control the ball
{| class="wikitable"
 
|-
B - Join the game, Drop bombs
! Player !! Button !! Action
 
|-
Pointer - Point at where to drop the bomb
| Wiimote 1 || Wiimote A Button || Start game
|-
| Wiimote 1 || Wiimote Minus Button || Pause game
|-
| Wiimote 1 || Wiimote Home Button || Return from whence you came
|-
| Wiimote 1 || Wiimote Vertical Tilt || Move
|-
| Wiimote 2 || Wiimote B Button || Join the game/Drop bombs!
|-
| Wiimote 2 || Wiimote Aim || Point at where to drop the bomb
|}


Rotate the Wiimote left and right to control the ball. The larger your horizontal velocity, the greater the factor by which your vertical velocity increases (but you don't really need to worry about that).
Home - Return from where you came


Player 2 can join any game by pressing 'B' on a second WiiMote. Then, point at the screen and drop bombs to blast your opponent off the screen.
Player 2 can join any game by pressing B on a second WiiMote. Then, point at the screen and drop bombs to blast your opponent off the screen.


== Changelog ==
== Changelog ==
'''v1.0.1 - 06/03/09'''
'''v1.0.1 2009/03/06'''
* 2 player mode! Features:
* 2 player mode. Features:
**Starts automatically when 'B' is pressed in gameplay
**Starts automatically when 'B' is pressed in gameplay.
**Point at screen and drop bombs on Ball!
**Point at screen and drop bombs on Ball.
* Removed some debugging information
* Removed some debugging information.
* Made 'cheating' nearly impossible
* Made 'cheating' nearly impossible.
* Basic framework for internationalisation, but alternative languages not yet supported.
* Basic framework for internationalisation, but alternative languages not yet supported..
* Added some translations to XML description
* Added some translations to XML description.
* Sound effects finally implemented
* Sound effects finally implemented.
* 'Falling platforms' animation added
* 'Falling platforms' animation added.
* Used a GRRLIB fix to strange images appearing on start-up
* Used a GRRLIB fix to strange images appearing on start-up.
* Optimization on storing high scores
* Optimization on storing high scores.


'''v1.0.0 - 08/02/09'''
'''v1.0.0 2009/02/08'''
* Graphical overhaul, courtesy of SpriteAttack
* Graphical overhaul, courtesy of SpriteAttack.
* Added tamper-proof highscoring
* Added tamper-proof highscoring.
* Bugfixes
* Bugfixes.
* General gameplay improvements
* General gameplay improvements.
* Added music track
* Added music track.
* Made 'cheating' slightly harder
* Made 'cheating' slightly harder.


'''v0.0.1 - 21/01/09'''
'''v0.0.1 2009/01/21'''
* Initial Release
* Initial Release.


== Thanks for all the fish ==
== Credits ==
*Big thanks to SpriteAttack for bringing some much needed character to the game
*Big thanks to SpriteAttack for bringing some much needed character to the game.
*Thanks to NoNameNo for the excellent GRRLIB
*Thanks to NoNameNo for the excellent GRRLIB.
*Thanks to everyone responsible for DevkitPro and Libogc (there are too many to list!)
*Thanks to everyone responsible for DevkitPro and Libogc (there are too many to list!).
*Thanks to all those helpful, clever and patient people on #wiidev
*Thanks to all those helpful, clever and patient people on #wiidev.
*Thanks to Team Twiizers
*Thanks to Team Twiizers.
*Thanks to anyone I forgot
*Thanks to anyone I forgot.


==External links==
==External links==
* Wiibrew - https://wiibrew.org/wiki/MyLittleBall
* WiiBrew - https://wiibrew.org/wiki/MyLittleBall

Revision as of 10:45, 5 March 2023

MyLittleBall
Mylittleballwii2.png
General
AuthorPinecone
TypePlatform
Version1.0.1
LicenseBSD
Last Updated2009/03/05
Links
Download
Website

"When you present an Englishman with a principle or an instrument, no matter how impressive it may be, you will see that the English mentality is focused on finding a flaw, a drawback, or an impossibility with it. If you mention to them a machine for peeling potatoes, they will say it's not possible. But if you demonstrate it peeling a potato before their very eyes, they will still dismiss it as useless because it can't cut a pineapple." -- Charles Babbage.

MyLittleBall is the game that puts you, the player, in the position of a bouncy little red ball with an undying urge to further elevate himself by means of randomly arranged platforms.

Challenge a friend and then try to defend your high-score by blasting him off the screen.

User guide

Game modes

Standard Mode - Be the ball. Holding it normally, rotate the WiiMote left and right to control Mr Ball up and up and up! Keep bouncing on the platforms to avoid falling (falling is a bad idea).

Two-Player mode - Same rules apply, except a second player can pick up a WiiMote, press B in mid-game, and start dropping bombs on the player controlling the ball. Just point and press B to drop.

Screenshots

mylittleballwii3.png

Controls

Wiimote:

A - Start game

Minus - Pause game

Tilt - Move/Control the ball

B - Join the game, Drop bombs

Pointer - Point at where to drop the bomb

Home - Return from where you came

Player 2 can join any game by pressing B on a second WiiMote. Then, point at the screen and drop bombs to blast your opponent off the screen.

Changelog

v1.0.1 2009/03/06

  • 2 player mode. Features:
    • Starts automatically when 'B' is pressed in gameplay.
    • Point at screen and drop bombs on Ball.
  • Removed some debugging information.
  • Made 'cheating' nearly impossible.
  • Basic framework for internationalisation, but alternative languages not yet supported..
  • Added some translations to XML description.
  • Sound effects finally implemented.
  • 'Falling platforms' animation added.
  • Used a GRRLIB fix to strange images appearing on start-up.
  • Optimization on storing high scores.

v1.0.0 2009/02/08

  • Graphical overhaul, courtesy of SpriteAttack.
  • Added tamper-proof highscoring.
  • Bugfixes.
  • General gameplay improvements.
  • Added music track.
  • Made 'cheating' slightly harder.

v0.0.1 2009/01/21

  • Initial Release.

Credits

  • Big thanks to SpriteAttack for bringing some much needed character to the game.
  • Thanks to NoNameNo for the excellent GRRLIB.
  • Thanks to everyone responsible for DevkitPro and Libogc (there are too many to list!).
  • Thanks to all those helpful, clever and patient people on #wiidev.
  • Thanks to Team Twiizers.
  • Thanks to anyone I forgot.

External links

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