Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

TicTacToe Wii: Difference between revisions

From GameBrew
No edit summary
No edit summary
Line 1: Line 1:
{{#seo:
|title=Wii Homebrew Games (Board) - GameBrew
|title_mode=append
|image=tictactoewii2.PNG
|image_alt=TicTacToe
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=TicTacToe
|title=TicTacToe
|image=tictactoewii2.PNG
|image=tictactoewii2.png
|description=Beat the Computer
|description=Beat the Computer.
|author=bmic
|author=bmic
|lastupdated=2008/08/01
|lastupdated=2008/08/01
Line 18: Line 12:
|source=http://code.google.com/p/wiitictactoe/
|source=http://code.google.com/p/wiitictactoe/
}}
}}
'''TicTacToe''', also known as "Jogo da Velha" in Portuguese, is a classic casual game. The AI for this version was created using an old code and optimized with GRRLIB 3.0 and added features from the community, such as the ability to load PNG files and save the screen. Players can control the game by using the Wii remote, and all necessary controls are displayed on the screen. The intro includes an image explaining the buttons used in the game.
TicTacToe homebrew game created from scratch.
 
==Features==
*Well made sprite.
*Audio.
*Fade functions on GRRLIB 3.0.
 
==User guide==
The game is controlled by moving an on screen cursor.
 
The value under the cursor is set with "X" or "O" depending on the type of game you have chosen on menu.
 
If desired, the user may reset the game at any time pressing the "+" button.
 
==Controls==
'''Wiimote:'''
 
D-Pad - Control navigation
 
1 - Start game with "X"
 
2 - Start game with "O"
 
A - Mark the cell


In this version 1.0, the game features well-designed graphics, audio, and fade functions. Players navigate the game using an on-screen cursor and can reset the game at any time by pressing the "+" button. The cursor can be set to "X" or "O" based on the type of game chosen from the menu.
Plus - Reset the game (exiting to menu)
 
Home - Exit to loader


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/wiihomebrews/tictactoewii-01.PNG
https://dlhb.gamebrew.org/wiihomebrews/tictactoewii3.png
https://dlhb.gamebrew.org/wiihomebrews/tictactoewii-02.PNG
 
== Controls ==
{| class="wikitable" style="left;text-align:center;"
|-
! Wiimote  || Action
|-
| Wiimote DPad || Control navigation
|-
| Wiimote 1 Button || Start game with "X"
|-
| Wiimote 2 Button || Start game with "O"
|-
| Wiimote A Button || Mark the cell
|-
| Wiimote Plus Button || Reset the game (exiting to menu)
|-
| Wiimote Home Button || Exit to loader
|}


==Credits==
==Credits==
Credit where credit is due..<br>
* Everybody in the homebrew scene.
Everybody in the homebrew scene
* libraries used.
* libraries used
* libogc/libfat.
* libogc/libfat
* pngu/libpng.
* pngu/libpng
* GRRLIB.
* GRRLIB
* Photoshop was used to create all graphics.
* Photoshop was used to create all graphics.
* devkitPro was used to build the program.
* devkitPro was used to build the program.


==External links==
==External links==
* Google source - http://code.google.com/p/wiitictactoe/
* Google Code - http://code.google.com/p/wiitictactoe/
* Wiibrew - https://wiibrew.org/wiki/TicTacToe
* WiiBrew - https://wiibrew.org/wiki/TicTacToe

Revision as of 01:34, 10 March 2023

TicTacToe
Tictactoewii2.png
General
Authorbmic
TypeBoard
Version1.0
LicenseGPL-3.0
Last Updated2008/08/01
Links
Download
Website
Source

TicTacToe homebrew game created from scratch.

Features

  • Well made sprite.
  • Audio.
  • Fade functions on GRRLIB 3.0.

User guide

The game is controlled by moving an on screen cursor.

The value under the cursor is set with "X" or "O" depending on the type of game you have chosen on menu.

If desired, the user may reset the game at any time pressing the "+" button.

Controls

Wiimote:

D-Pad - Control navigation

1 - Start game with "X"

2 - Start game with "O"

A - Mark the cell

Plus - Reset the game (exiting to menu)

Home - Exit to loader

Screenshots

tictactoewii3.png

Credits

  • Everybody in the homebrew scene.
  • libraries used.
  • libogc/libfat.
  • pngu/libpng.
  • GRRLIB.
  • Photoshop was used to create all graphics.
  • devkitPro was used to build the program.

External links

Advertising: