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|type=Platform | |type=Platform | ||
|version=1.0 | |version=1.0 | ||
|license= | |license=GPL-3.0 | ||
|download=https://dlhb.gamebrew.org/wiihomebrews/donkeykongjrwii.7z | |download=https://dlhb.gamebrew.org/wiihomebrews/donkeykongjrwii.7z | ||
|website=https://github.com/PaulGoes/Wii-Donkey-Kong-Jr | |website=https://github.com/PaulGoes/Wii-Donkey-Kong-Jr | ||
|source=https://github.com/PaulGoes/Wii-Donkey-Kong-Jr | |source=https://github.com/PaulGoes/Wii-Donkey-Kong-Jr | ||
}} | }} | ||
The Wii port of Donkey Kong Jr. is now available for Wii homebrew enthusiasts. | |||
==Description== | |||
I've been involved with video games for a long time. In 1982, I received my first handheld console, the G&W Donkey Kong Jr, and in 1983, I programmed my own version of the game for the TRS-80 home computer. More recently, I've created a version of Donkey Kong Jr for the Wii homebrew platform. | |||
The idea to create this version of the game came from an information evening at my son's school. A student from the 'hogeschool voor de kunsten' was speaking about game design, and a girl asked if it was possible to program games for the Nintendo Wii. This piqued my interest because I had recently softmodded my Wii. | |||
This is the result and I hope you | After researching how to create Wii homebrew applications, I discovered that the devkitpro development environment could help me, and I decided to give it a try by recreating the game I had programmed in 1983. I wanted to bring my old creation back to life on a modern platform. | ||
This is the result of my effort, and I hope you enjoy it. | |||
==Features== | ==Features== | ||
* Gameplay identical to the Game & Watch Donkey Kong Jr. | * Gameplay that is identical to the Game & Watch Donkey Kong Jr. | ||
* | * Increasing difficulty as you progress through levels with more birds and crocodiles added. | ||
* Controlled using the Wiimote | * Controlled using the Wiimote in horizontal position. | ||
* Wiimote rumble feedback. | * Wiimote rumble feedback. | ||
* Background | * Background graphics borrowed from Game and Watch Gallery 3. | ||
* All other graphics created from a picture | * All other graphics created from a picture of my G&W Donkey Kong Jr. | ||
* | * Sounds recorded from a playing session on my G&W Donkey Kong Jr. | ||
==Screenshots== | ==Screenshots== | ||
Line 42: | Line 45: | ||
==Media== | ==Media== | ||
'''Creating the Wii Homebrew Game and Watch Donkey Kong Jr. - ([https://www.youtube.com/watch?v=u77aPG7SFoY Paul Goes])'''<br> | |||
<youtube>u77aPG7SFoY</youtube> | <youtube>u77aPG7SFoY</youtube> | ||
'''Wii Homebrew Game and Watch Donkey Kong Jr. - ([https://www.youtube.com/watch?v=PbqBAagenMI Paul Goes])'''<br> | |||
<youtube>PbqBAagenMI</youtube> | <youtube>PbqBAagenMI</youtube> | ||
==Installation== | ==Installation== | ||
=== | === To install and start the game using the Homebrew Channel === | ||
# Create the folder SD:\apps\dkjunior on your SD card. | |||
# Put the following files in this folder: dkjunior.dol, dkjunior.elf, icon.png, and meta.xml. | |||
# Rename dkjunior.dol to boot.dol and dkjunior.elf to boot.elf. | |||
# Insert the SD card into the Wii's SD card slot. | |||
# Start the Homebrew Channel and select the SD card. | |||
# Start the Donkey Kong Jr homebrew application. | |||
=== | === To add the channel forwarder in the system menu === | ||
# Create the folder SD:\wad\ on your SD card. | |||
# Put the file Donkey Kong Jr - DKJR.wad in this folder. | |||
# Insert the SD card into the Wii's SD card slot. | |||
# Install the wad file using a WAD manager like YAWMM. | |||
# The game can now be started from the Wii System Menu. | |||
'''Note:''' The channel forwarder wad was created using [[CustomizeMii Wii]]. | |||
==External links== | ==External links== | ||
* Github - https://github.com/PaulGoes/Wii-Donkey-Kong-Jr | * Github - https://github.com/PaulGoes/Wii-Donkey-Kong-Jr | ||
* Wiibrew - https://wiibrew.org/wiki/Donkey_Kong_Jr | * Wiibrew - https://wiibrew.org/wiki/Donkey_Kong_Jr |
Revision as of 06:20, 10 February 2023
Donkey Kong Jr | |
---|---|
File:Donkeykongjrwii.jpg | |
General | |
Author | PaulGoes |
Type | Platform |
Version | 1.0 |
License | GPL-3.0 |
Last Updated | 2017/07/06 |
Links | |
Download | |
Website | |
Source | |
The Wii port of Donkey Kong Jr. is now available for Wii homebrew enthusiasts.
Description
I've been involved with video games for a long time. In 1982, I received my first handheld console, the G&W Donkey Kong Jr, and in 1983, I programmed my own version of the game for the TRS-80 home computer. More recently, I've created a version of Donkey Kong Jr for the Wii homebrew platform.
The idea to create this version of the game came from an information evening at my son's school. A student from the 'hogeschool voor de kunsten' was speaking about game design, and a girl asked if it was possible to program games for the Nintendo Wii. This piqued my interest because I had recently softmodded my Wii.
After researching how to create Wii homebrew applications, I discovered that the devkitpro development environment could help me, and I decided to give it a try by recreating the game I had programmed in 1983. I wanted to bring my old creation back to life on a modern platform.
This is the result of my effort, and I hope you enjoy it.
Features
- Gameplay that is identical to the Game & Watch Donkey Kong Jr.
- Increasing difficulty as you progress through levels with more birds and crocodiles added.
- Controlled using the Wiimote in horizontal position.
- Wiimote rumble feedback.
- Background graphics borrowed from Game and Watch Gallery 3.
- All other graphics created from a picture of my G&W Donkey Kong Jr.
- Sounds recorded from a playing session on my G&W Donkey Kong Jr.
Screenshots
Media
Creating the Wii Homebrew Game and Watch Donkey Kong Jr. - (Paul Goes)
Wii Homebrew Game and Watch Donkey Kong Jr. - (Paul Goes)
Installation
To install and start the game using the Homebrew Channel
- Create the folder SD:\apps\dkjunior on your SD card.
- Put the following files in this folder: dkjunior.dol, dkjunior.elf, icon.png, and meta.xml.
- Rename dkjunior.dol to boot.dol and dkjunior.elf to boot.elf.
- Insert the SD card into the Wii's SD card slot.
- Start the Homebrew Channel and select the SD card.
- Start the Donkey Kong Jr homebrew application.
- Create the folder SD:\wad\ on your SD card.
- Put the file Donkey Kong Jr - DKJR.wad in this folder.
- Insert the SD card into the Wii's SD card slot.
- Install the wad file using a WAD manager like YAWMM.
- The game can now be started from the Wii System Menu.
Note: The channel forwarder wad was created using CustomizeMii Wii.