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|website=https://vitadb.rinnegatamante.it/#/info/422 | |website=https://vitadb.rinnegatamante.it/#/info/422 | ||
|source=https://github.com/Rinnegatamante/smw-vita | |source=https://github.com/Rinnegatamante/smw-vita | ||
|discussion=https://www.patreon.com/Rinnegatamante | |||
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This is a port of [http://supermariowar.supersanctuary.net/ Super Mario War], a Super Mario multiplayer game, to the PS Vita. | This is a port of [http://supermariowar.supersanctuary.net/ Super Mario War], a Super Mario multiplayer game, to the PS Vita. | ||
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* Added V-Sync option. | * Added V-Sync option. | ||
* Optimized code for faster math and vector operations. | * Optimized code for faster math and vector operations. | ||
==External links== | ==External links== |
Revision as of 03:25, 3 February 2023
SuperMarioWar | |
---|---|
General | |
Author | Rinnegatamante |
Type | Platform |
Version | 1.1 |
License | Mixed |
Last Updated | 2020/12/03 |
Links | |
Download | |
Website | |
Source | |
This is a port of Super Mario War, a Super Mario multiplayer game, to the PS Vita.
It also supports multiplayer up to 4 players together on PS TV.
Installation
Install the VPK on your homebrew enabled PS Vita or PS TV.
Unzip smw.zip to ux0:data.
User guide
The goal is to stomp as many other Marios as possible to win the game.
Controls
D-Pad/Left Analog - Move the character
Cross - Jump
Square - Run, Use projectiles
Circle - Use objects
Touchscreen - Interact with ImGui UI
Screenshots
Changelog
v1.1
- Updated to latest vitasdk and GCC10 usage.
- Updated to latest vitaGL commit.
- Fixed a bug causing vFlux to draw garbage on screen.
- Added Post Processing effects support (FXAA, Greyscale, Sepia Tone, Negative).
- Added V-Sync option.
- Optimized code for faster math and vector operations.