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==Media== | ==Media== | ||
'''That Other Pong - ([https://www.youtube.com/watch?v=o6JcxIJrZ2I Cid2Mizard])'''<br> | '''That Other Pong - ([https://www.youtube.com/watch?v=o6JcxIJrZ2I Cid2Mizard])'''<br> | ||
<youtube> | <youtube>o6JcxIJrZ2I</youtube> | ||
==Changelog== | ==Changelog== |
Revision as of 05:58, 31 Ocak 2023
That Other Pong | |
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File:Thatotherpongwii.jpg | |
General | |
Author | ThatOtherPerson |
Type | Arcade Games |
Version | 2.1 |
License | Mixed |
Last Updated | 2012/01/23 |
Links | |
Download | |
Website | |
The Other Pong is a 1 or 2 player version of the classic game, featuring motion control gameplay.
Controls
Tilt the controller = Move
Media
That Other Pong - (Cid2Mizard)
Changelog
v2.1
This is a port/update of That Other Pong which is a simple one or two player pong clone. There are graphical differences between this and it’s previous release (on Wii) but the gameplay is unchanged.
v2.0
I totally rewrote the game. Got rid of its dependency on Box2D (the game was originally pretty much made just to mess around with Box2D on Wii which was giving me trouble for reasons that I don’t want to get into which is what really led me to actually remake They Do Not Die instead of doing more of a direct port) and used my own self made collision and bouncing system in its place.
It has a two player mode now. Single player is still available as an option. There is obviously also a menu now to allow you to select how many people will be playing.
Instead of using the directional pad the gameplay is now motion controlled. You hold the controller sideways like a NES controller and tilt it forward and back to move the on screen paddle up or down.
V1.0
Other people have already made (what presumably must be in at least some cases better) home brew pong games for Wii. This is just another one to add to the list. Its single player only and you use the wiimote D-pad to move your paddle up and down.
It uses the same home menu as 1bit Invaders but I realized that the clock wasn’t updating (it was just sitting at whatever time it was when the game started up) so I corrected that. I also added the ability to shut off your Wii using the power button (the button on the console not the one in the menu which was already working) or holding down the wiimote power button and also the ability to restart your Wii with the restart button all of which I had forgotten to do with the stuff I put out recently.