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FMOD-PSV Vita: Difference between revisions

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{{#seo:
|title=Vita Homebrew Apps (Utilities) - GameBrew
|title_mode=append
|image=fmodpsvvita02.png
|image_alt=FMOD-PSV
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=FMOD-PSV
|title=FMOD-PSV
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|version=1.1
|version=1.1
|license=MIT
|license=MIT
|download=https://dlhb.gamebrew.org/vitahomebrews/fmodpsvvita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/fmodpsvvita.7z?k33p0fil35
|website=https://github.com/GrapheneCt/FMOD-PSV
|website=https://github.com/GrapheneCt/FMOD-PSV
|source=https://github.com/GrapheneCt/FMOD-PSV
|source=https://github.com/GrapheneCt/FMOD-PSV
}}
}}
{{#seo:
|title=Vita Homebrew Apps (Utilities) - GameBrew
|title_mode=append
|image=fmodpsvvita02.png
|image_alt=FMOD-PSV
}}
FMOD-PSV is a port of FMOD 4.44.56 for the PS Vita. FMOD is a closed source audio library that is used in a lot of potential Android ports. This version was specifically developed for Vita as part of Unity.  
FMOD-PSV is a port of FMOD 4.44.56 for the PS Vita. FMOD is a closed source audio library that is used in a lot of potential Android ports. This version was specifically developed for Vita as part of Unity.  



Revision as of 03:20, 30 Ocak 2024

FMOD-PSV
Fmodpsvvita02.png
General
AuthorGrapheneCt
TypeDevelopments
Version1.1
LicenseMIT License
Last Updated2022/07/11
Links
Download
Website
Source


FMOD-PSV is a port of FMOD 4.44.56 for the PS Vita. FMOD is a closed source audio library that is used in a lot of potential Android ports. This version was specifically developed for Vita as part of Unity.

FMOD-PSV features hardware acceleration with SceNgs and SceAudiodec, supports Vita-specific formats and DSP effects.

SceNgs supports up to 256 hardware audio channels, which can be organized in racks and voices with patches between them to apply different mixing, DSP and envelope effects. Hardware accelerated multistream decoding of mp3, aac, atrac9, adpcm and silk is also supported.

Changelog

v1.1

  • Removed all dependencies.

External links

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